A showcase of games powered by our DepthSense Human Tracking Library (HT-Lib) for PS4™: Just Dance® 2014, Rabbids Invasion: The Interactive TV Show®, Just Dance 2015® by Ubisoft® and Commander Cherry’s Puzzled Journey by Grandé Games.
Get inspired and learn more at www.softkinetic.com/products/htlib
HUMAN TRACKING LIBRARY (HTLIB)
DepthSense® HT-Lib, our multi-user full-body tracking middleware, is now available to all PlayStation®4 (PS4™) developers.
HT-Lib enhances the quality of the depth map and stereoscopic features provided by the PlayStation®Camera for PS4™. It has been developed with performance as the top priority. It's specifically optimized for the PS4™ GPU, to use minimal CPU, and memory resources. It delivers fast, low latency data transfer to create the best user experience on any console platform.
To find out more, contact us directly at sales@softkinetic.com for more details about getting started with DepthSense HT-Lib for PS4™.
KEY FEATURES
Full Body Tracking
Multi-user : 4 player simultaneous tracking
Detailed movements : 21 joints tracked per player
Fast, low latency (30/60 FPS)
User Mask
Clean user cutout
Green screen effect without the set-up or know-how
Scene Analysis
Automatic and transparent scene calibration
Easy filtering of furniture, floor, walls and objects
Complex occlusion management
Global product features
Written in standard C++
Record data as a move file (.SKV format)
Supports the PlayStation®Camera for PS4™ (Kinect and DepthSense® coming soon*)
Plug-in for Unity 4.3 with samples and demos
Available on the PS4™ platform (Android & Windows coming soon*)
Performance & System Architecture
Optimized for PS4™ GPU
Tuned to use minimal CPU and memory resources
Rapid refresh rates at 30/60 fps
*iisu® middleware supports Kinect, DepthSense, Windows, Android & Linux and is available at www.softkinetic.com/products/iisumiddleware
UNITY PLUG-IN
Our DepthSense HT-Lib plug-in is available today for Unity 4.3 for PS4™, and gives developers access to the full range of features inside our human-tracking library.
We also provide a variety of Unity samples and demos to help get you started.
GAME TESTIMONIALS
We created HT-Lib to handle all variety of game types and scenarios. From full-body avatar controls, to analyzing player behavior. From augmenting traditional controller play, or even targeting specific body parts for control. Whatever your gaming needs, we can help make it happen.
Ubisoft® chose HT-Lib to develop Just Dance® 2014 for the launch of the PS4™, and there are many more games in development for release this year.
GAME TITLES: JUST DANCE 2014® & JUST DANCE 2015® (IN DEVELOPMENT)
GAME DEVELOPER: UBISOFT®
"Ubisoft worked closely with SoftKinetic to bring Just Dance 2014® to the PS4, and we are planning to use HTLib for some new titles for the PS4, including Just Dance 2015® and Rabbids Invasion: The Interactive TV Show®."
Martin Oliver, producer, Ubisoft Reflections
GAME TITLE: COMMANDER CHERRY (IN DEVELOPMENT)
GAME DEVELOPER: GRANDE GAMES
"At Grandé Games we have focused on the unique potential of motion control in gaming, and SoftKinetic’s DepthSense HTLib has allowed us to extract the player silhouette in a comfortable and straight forward way in Unity 3D. We are thrilled to be able to realize our game, Commander Cherry’s Puzzled Journey, on the PS4 platform."
Georg Graf, co-founder and programmer, Grandé Games
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