Apologies. You are correct that they are two different currently known problems with FreeSync that needs to be resolved. I was hoping they were one issue that could be corrected with the same solution. If I understand the Vesa Standard correctly, Adaptive Sync at the monitor level only involves adding a "DisplayPort 1.2a" port to the monitor (and a few modifications to scalars) and it's supposed to work, so the monitor makers have done that. At the GPU level FreeSync is supposed to perform it's magic when running games, applications, etc... and is where the problem lies.The ghosting problem is different than the below the refresh rate problem...right? I think the ghosting problem isn't a freesync problem, but more the monitor makers implementation of the adaptive sync that isn't good enough.
I guess this Adaptive Sync VESA Standard also extends to any output device using a DisplayPort 1.2a to carry a signal from a GPU. So whatever solution is arrived at will also have to work when I have my LCD TV's, 4K TV's, or any other output device connected to my graphics card. Can a company with AMD's reputation for driver support provide FreeSync driver level code solutions for all output devices currently on the market or "future coming-to-market" products that might be connected to a DisplayPort 1.2a? Or does AMD intend to provide support for only monitors they certify and no other output devices connected to the GPU DisplayPort 1.2a, and is it still an open VESA Standard at this point?
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