Metal Gear Solid - The Twin Snakes - Gamecube
Was able to compile someones tool to convert the models on the disc. Twin snakes is surprisingly lower than I would say mgs 2. Characters barely go higher than 3.5k triangles and locations probably no more than 8.5k triangles. Masked Enemies seem to be missing their eyes but its because its modeled seperately in open and closed position only adds 200 to 300 triangles to their count. Soldier models can also be as low as 1,600 triangles.
Area 1 - 7,947 triangles
another area - 6,913 triangles
Snake - 3,030 triangles
liquid (no hair) - 2,922 triangles
Cyborg Ninja - 2,038 triangles
Psycho Mantis - 3,029 triangles
meryl - 3,407 triangles
soldier - 2,058 triangles
another soldier - 2,392 triangles
Vulcan raven - 1,693 triangles
metal gear - 4,024 triangles
rifle - 666 triangles