Anyway as long as its fast enough for the OS which will be using it, all is fine.
The thing with not having 12GB in a 2*2GB + 2*4GB configuration is that the SeriesS will definitely not be running One X versions of Xbox One games.It's presumably a cheaper to have the slower 2GB of memory since it'll only be running the system reserve in that space anyway.
why not 4x2 GB and 2x1 GB on the back?4 chips
As per ^^
3x 2GB = 32 bits * 4 chips * 14000 Mhz / 8 bits = 224 GB/s
1x 4GB = 32 bit * 1 chip * 14000 Mhz / 8 bits = 56 GB/s
Well, bandwidth is always a "problem". But I guess they try to save as much bandwidth as possible via velocity etc. Just load what you need saves much bandwidth.Looks ok to me, my concern that I'm sure someone could easily put to rest is the bandwidth of 224GB/s.
At that target resolution, with RT etc, is that high enough or a pain point?
I was hoping for at least three same as the 1X around 330GB/s
Also funny that the most games seen running was on XSS not XSX to date.
I'm hoping they must have some lined up now
why not 4x2 GB and 2x1 GB on the back?
Not strange at all...
Xbox One S -> Xbox Series S
Xbox One X -> Xbox Series X
Easy peasy.
Tommy McClain
Also possible. Didn’t consider there could be memory chips backside.why not 4x2 GB and 2x1 GB on the back?
Edit: or 1x2GB on the back.
It’s not targeting 4K. The bandwidth requirement is lessLooks ok to me, my concern that I'm sure someone could easily put to rest is the bandwidth of 224GB/s.
At that target resolution, with RT etc, is that high enough or a pain point?
I was hoping for at least three same as the 1X around 330GB/s
Also funny that the most games seen running was on XSS not XSX to date.
I'm hoping they must have some lined up now
Wasn't yours always said to be the case?Sampler Feedback Streaming is supposedly giving an average of 2.5X improvement of I/O bandwidth performance and memory utilization beyond raw specs:
Yep, requires less but I don't know how that figure measures up for the target resolution.It’s not targeting 4K. The bandwidth requirement is less
So, Tom Warren was virtually right about the Series S GPU clocks and CU count. Good for him...
It’s not targeting 4K. The bandwidth requirement is less