We built Xbox Series S to deliver all the core features of next-gen gaming. So that's higher framerates, faster load times & richer more dynamic worlds. And so what we saw in prior generations was that cost was really preventing some gamers from joining early in the generation. And when we looked at trends in silicon & hardware costs in this generation, we saw that weren't going to see the kinds of decreasing costs that we saw in prior generations. And that led us to realize that we could deliver a fully next-gen, more accessible console at the beginning of a generation. And when we were building this we also realized that a number of our customers cared more about framerate than they did about resolution. So we realized we didn't have to require a 4K TV for this console.