Xbox Series S [XBSS] [Release November 10 2020]

Discussion in 'Console Technology' started by BRiT, Sep 8, 2020.

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  1. Eolirin

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    "4k" textures are the textures that got added to the One X games for the purpose of those games being run at 4k that are not present in the One S versions. Install sizes on One X are substantially larger than install sizes on One S of games that have a 4k resolution mode because they're using larger textures. The exact texture resolution is irrelevant.

    The XSS will be, at least generally, using lower resolution textures than the XSX because its resolution target is lower. The XSX's storage and ram configuration is based around the expected memory requirements for native 4k output, and the same is true of the XSS and 1440/1080p. The One X was not designed as a 1440/1080p box, it was designed as a 4k box. There shouldn't be any expectation that 4k specific optimizations would carry over to a console that isn't targeting 4k.
     

  2. And this only further proves my previous assertion that the SeriesS won't run Xbox One X ports. It'll run XBone ports and if there are any gains to bee seen it'll be on framerate and dynamic resolution where applicable.
    The latest DF video that talks about the SeriesS' announcement also makes the same assertion.

     
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  3. iroboto

    iroboto Daft Funk
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    without a recompile I don't see any possible way that they can get it to work.
     
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  4. mpg1

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    Well there it is:

    Xbox Series S Won’t Apply Xbox One X Enhancements, Microsoft Confirms
    https://www.gamespew.com/2020/09/xb...y-xbox-one-x-enhancements-microsoft-confirms/

     
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  5. DSoup

    DSoup Series Soup
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    Hmmm. Kudos to Microsoft for clearing this up before launch. Or even before you can pre-order!
     
  6. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■)
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    And Kudos to them announcing pre-order and release dates and not doing some lottery to be deemed if you're worthy to preorder...

    Now I hope I didn't just jinx it, where they'll turn around and make some boneheaded change before hand.
     
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  7. Johnny Awesome

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    What a great little machine. It's perfect for it's intended audience and a great delivery system for GamePass. $25 per month to have access to all MS 1st party + more is actually a pretty phenomenal deal.

    My take on all the minor controversies:

    1. People that have XOX should get the XSX. I assume they want 4k or they wouldn't have an XOX in the first place.
    2. Bandwidth issues are non-issues. For the render target and given the OS allocation, it'll be fine.
    3. Only digital? That's what you get. I have about 8 discs for my XO purchased in 2013-2014 and then I went all digital. Too convenient. I imagine many consumers are in the same boat.
     
    #187 Johnny Awesome, Sep 11, 2020
    Last edited: Sep 11, 2020
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  8. pjbliverpool

    pjbliverpool B3D Scallywag
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    Guess...
    4k is 2.25x the resolution of 1440p. I'm surprised they need >3x the GPU throughput to achieve it on the Series X.

    For that reason alone I'm dubious that the S will be outputting an equivalent experience to the X with the only difference being resolution scaled down from 4k to 1440p.
     
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  9. see colon

    see colon All Ham & No Potatos
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    I would agree that I think 1440p is optimistic. I think we'll see a fair amount of games rendered at 1080p. I'm still really curious about the hardware scaler, though. And if X has one also. Surely every game on X isn't rendered at native resolution.
     
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  10. mawver

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    Do not these (1) extended tracks and (2) this dissipation contact suggest a fifth chip?

    Half of XSX

    fgfg).jpg
     
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  11. TheAlSpark

    TheAlSpark Moderator
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    Perhaps clamshell of the 4th and 5th since 4GB doesn’t exist yet?

    2+2+2+2x2
     
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  12. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■)
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    What an odd little dimple.
     
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  13. AzBat

    AzBat Agent of the Bat
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    Series S in plain sight...



    Nice. LOL

    Tommy McClain
     
  14. function

    function None functional
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    Wrong thread
    Shoulda been 2+2+2x2+2x2
     
  15. mrcorbo

    mrcorbo Foo Fighter
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  16. mawver

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    Why not 4x2gb (128 bit - 224GB/s) + 1x2gb (32 bit - 56GB/s) and a discarded memory channel?
     
  17. dobwal

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    As a what? A bookend? Its not like its next to a TV or a PC display as the desk is across the room. LOL
     
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  18. iroboto

    iroboto Daft Funk
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    It would appear that it’s not linear the power needed to Get to 4K. At some point it becomes 3X power to obtain 4x resolution. You can check out the Benches for 2080ti and 3080 and they follow this trend still.
     
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  19. zed

    zed
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    And the xbsx is on the right and noone noticed that as well?
    So I assume its small as well
     
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  20. pjbliverpool

    pjbliverpool B3D Scallywag
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    Did you mean that the other way around? I.e. 4x power to obtain 3x resolution?

    As that's what we're essentially seeing here. I.e. 3x power (and 2.5x bandwidth) to obtain 2.25x the resolution (assuming we believe MS claims about 1440p).

    I'm not sure that's reflected in the PC space taking the 1660 Ti and 2080Ti as examples (same architecture). The 1660 Ti is much closer to the 2080 Ti spec wise than the S is to the X, yet it can't match the 2080 Ti's 4k performance at 1440p from the limited samples I've seen. 1080p though is no problem.
     
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