cheapchips
Veteran
So not Series M then!
either canned (I should say shelfed rather) or wait another yearSo not Series M then!
So not Series M then!
they also announced new accessories
Aside from the impossible Series M, how happened that we were expecting something new?
Windows Central: Imagining an Xbox gaming handheld console to compete with Nintendo SwitchI wonder if the Digital Foundry folks have been reading this thread...
So, Asus just announced the 13" ROG Flow X13 will be shipping with a 3050 Ti. Based on the specs, I think it should deliver around Series S level performance, in an ultrabook form factor, with the advantage of having DLSS as well.
https://edgeup.asus.com/2021/rog-an...orce-rtx-3050-and-rtx-3050-ti-gaming-laptops/
So, Asus just announced the 13" ROG Flow X13 will be shipping with a 3050 Ti. Based on the specs, I think it should deliver around Series S level performance, in an ultrabook form factor, with the advantage of having DLSS as well.
What's stopping MS from releasing a cutdown Series S as the mobile variant?
Say 4 core Zen 2 CPU (with SMT) and 10 RDNA2 CUs at 2TF. Basically something that's powerful enough to run Xbox One games via VM? Something like this should be significantly cheaper and smaller than Series S no?
Thanks for the input. I was thinking XB1 games wouldn't need patches due to VM and developers would just code for XB1 as is to reach both markets. MS can already run 4 XB1 VMs on Series X. But perhaps they would need all 8 CPU cores for that. I was also thinking it might be cheaper to have cut down versions of their existing systems. But you're right it would leave hardware power from native Series M games on the table.. Might as well just dieshrink the XB1 SOC at that point.Overkill for Xbox One games. Can't run Series S games. So too pricey and not powerful enough at the same time.
Developers will patch their existing games and also add yet another target platform for their unreleased games. Considering the low userbase of the M, most devs won't bother and you have underutilized handheld that's too pricey as a result.
If MS has a mobile it'll strictly have the same exact profile as either the One S or S, or be Xcloud only.
Thanks for the input. I was thinking XB1 games wouldn't need patches due to VM and developers would just code for XB1 as is to reach both markets. MS can already run 4 XB1 VMs on Series X. But perhaps they would need all 8 CPU cores for that. I was also thinking it might be cheaper to have cut down versions of their existing systems. But you're right it would leave hardware power from native Series M games on the table.. Might as well just dieshrink the XB1 SOC at that point.
Thanks for the input. I was thinking XB1 games wouldn't need patches due to VM and developers would just code for XB1 as is to reach both markets. MS can already run 4 XB1 VMs on Series X. But perhaps they would need all 8 CPU cores for that. I was also thinking it might be cheaper to have cut down versions of their existing systems. But you're right it would leave hardware power from native Series M games on the table.. Might as well just dieshrink the XB1 SOC at that point.
It wont be fast enough I don't think. But maybe 5 or 3nm will let amd hit the targetPre-ordered the Xbox Series M today.
I think your looking at something in 2023 3nm with an 8 core zen 4 + rdna 2 or 3 in it and it will be a mobile series s