Mobile Xbox Video Game Platform Incoming – Microsoft

For many years Microsoft Corp. concentrated on non-portable video game consoles and services and pretty much ignored the market of games for handhelds. But that is going to change according to the software giant’s vice president Shane Kim: Microsoft definitely wants to address the market of mobile gaming platforms, the question is when the company releases its platform or enable appropriate third-party devices.

“We are building a service in Live that will... will extend to other platforms. No question about it. So the question will be, how do we enter into that market – do we do our own [mobile gaming] device, do we create our own phone – that's a question for the company itself: do we continue to go down the Windows Mobile path, which is that path that we're on today, etc.,” said Shane Kim, corporate vice president of strategy and business development at Microsoft’s interactive entertainment business, in an interview with Kikizo web-site.

Microsoft’s vice president explained that for the software giant it was crucial to enable services and infrastructure for the living room, which limited resources available for other platforms. This seems to be a logical choice since the original Microsoft Xbox video game console was a rather weak seller and spending resources on making a moderate mobile and a moderate non-portable consoles was definitely not very wise.

“If we chased after a mobile or handheld opportunity, we would not have the resources and ability to do things like instant-on 1080p HD, Facebook, Twitter, Project Natal. And so we've chosen to focus on the living room experience from a hardware standpoint,” said Mr. Kim.

It is not a secret that Nintendo DS/DSi and Sony PlayStation Portable are very popular among gamers. But the market of video games for various mobile phones is growing even quicker; for example, Nokia, the world’s largest maker of handsets, even dropped its own Ngage phone/game-console hybrid in favour of enabling all of its higher-end phones with gaming capabilities. Therefore, it is also a question for Microsoft whether the company wants a dedicated portable game console or an advanced mobile phone.

News Source: http://www.xbitlabs.com/news/multim...x_Video_Game_Platform_Incoming_Microsoft.html
 
The full quote from the interview, since the one above is edited and somewhat out of context:

Kikizo: The mobile space is really interesting at the moment. I mean, iPhone is just a whole new thing right now. From a content distribution point of view, you guys already have something that's "up there", if you like, in Xbox Live...

Kim: That's right...

Kikizo: ...but looking at the success of DS, the massive growth of PSP in Japan lately, and on a slightly different playing field things like iPhone, obviously you'll be watching this space but do you think there's room further down the line for it to fit with the Xbox brand?

Kim: Well, I do, and especially with respect to Live. We talked about Live Anywhere a few years ago. Live is the connective tissue. You're starting to see that now - we integrate Netflix, we integrate Facebook, we integrate Twitter - because we understand that customers don't want an island experience, they want to be connected to the rest of their lives. For us, it's a matter of focusing on 'when', because if we chased after a mobile or handheld opportunity, we would not have the resources and ability to do things like instant-on 1080p HD, Facebook, Twitter, Project Natal. And so we've chosen to focus on the living room experience from a hardware standpoint, if you will, but we're building a service in Live that will... will extend to other platforms. No question about it. So the question will be, how do we enter into that market - do we do our own device, do we create our own phone - that's a question for the company itself - do we continue to go down the Windows Mobile path, which is that path that we're on today, etcetera, etcetera. But believe me, we understand the importance of that device in people's lives. And the more we make Live about valuable service and add more content, and add more ways to connect with your friends through it, we're going to need to make sure that it's on all the important platforms in people's lives, including PC.
 
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