I wonder if this 24h DRM will impact way more people as expected at the end, or if it is really only a concern for a minority. But maybe the negative press resulting from this might be the real problem:
http://www.businessinsider.com/microsoft-has-alienated-us-troops-with-always-online-xbox-one-2013-6
http://gamasutra.com/blogs/JayJohns...s_Ive_had_and_heard_on_my_last_deployment.php
MS said in the very first interviews about the online check that they do have solutions to bypass it for the soldiers etc who can't have a connection once per 24h
Ive just thought of another reason ms has taken this road on used games
to artificially inflate their price, with their approved retailer scheme they can dictate the price of used games. also if ive got this right games on xbla don't depreciate in price no matter what their age.
Ive just thought of another reason ms has taken this road on used games
to artificially inflate their price, with their approved retailer scheme they can dictate the price of used games. also if ive got this right games on xbla don't depreciate in price no matter what their age.
Really ?
the biggest game i know of is rage (about 20gb)
Stepto and Eric Neustadter were on the Giant Bomb stream tonight flat out saying @XboxSupport is not a reliable source for anything about Xbox One. there job is to answer questions about the 360. That's what they're trained on and briefed for.
Thank you sir for the clarification! Great post.
I wonder if this 24h DRM will impact way more people as expected at the end, or if it is really only a concern for a minority. But maybe the negative press resulting from this might be the real problem:
http://www.businessinsider.com/microsoft-has-alienated-us-troops-with-always-online-xbox-one-2013-6
http://gamasutra.com/blogs/JayJohns...s_Ive_had_and_heard_on_my_last_deployment.php
They probably want as many people to buy digital as possible too. But the B&M retailers will not want the digital games to undercut them.
What format are they using to press the games ? If it's standard Blu-ray, it may mean MS has to pay Sony for the royalties. Sony's BR patent share is mostly with the disc (Panasonic's in the player). MS may have to negotiate with Sony on the BR manufacturing too since Sony is the largest in the world (Used to be 80-90+% market share, don't know about now).
Nintendo's blue diode player does not use the Blu-ray standard.
There's no such thing as a used game. There are only retail media packages that have had a prior owner which may not be in mint condition.
The whole retail resale market is predicated on the falsity that the IP is used. That's not true.
I see plenty of used games at the local Gamestops.
And I've sold plenty of games after I've used them up.
Most of the more expensive patents around Blu-eat relate to playing commercial movies, not the hardware itself. The patents related to movies are paid to the BDA which Sony is indeed part of and the patents related to the drive itself are paid when the drive manufacturer buys the parts that make up the drive and assembles them. There are no special Sony patents which Microsoft pays.
People seem to think that Microsoft has some special dislike for Blu-ray when there was no chance of using it in the 360 (system released too early) and it was ALWAYS going to be in the One as a distribution mechanism for games up to 50GB plus the HD movies lots of people own.