He doesn't mean half he meant points 1-2 in the slide. This one
One thing I wonder about "put the sky in DRAM" thing is, what if in the middle of a big chaotic battle, one looks down just enough where the sky is not onscreen? Will framerates plummet?
I suppose you'd likely then have a big patch of inactive "ground" on the bottom. Which you could theoretically put in ESRAM instead of sky. But would this be dynamically possible? Or what about if just the whole screen is filled with action and effects blotting out the sky?
One thing I wonder about "put the sky in DRAM" thing is, what if in the middle of a big chaotic battle, one looks down just enough where the sky is not onscreen? Will framerates plummet?
I suppose you'd likely then have a big patch of inactive "ground" on the bottom. Which you could theoretically put in ESRAM instead of sky. But would this be dynamically possible? Or what about if just the whole screen is filled with action and effects blotting out the sky?