At this point, 16GB would be more believable than 12GB, at least they can use higher density as soon as next year. (not that I believe either)
They are already way ahead of the 360 production schedule.
The 360 was horrendously supply constrained. Both should be producing and stockpiling retail units this month if they want to have big launches come November.
I love the way Microsoft are drip feeding positive news by that I mean weekly .
Head set in the box a long with a un boxing video .
If they can keep this up they will continue to be talked about far more so than Sony any look on any forum anywhere on the net shows this to be true at the minute .
Mostly positive news .......they seem to have upped there game from a PR point of view.
As for the memory or power of there chip set well its there just look at the videos all over the net .
Not shipping units to Japan should help with that.
You mean how their name is still Microsoft and they are still based in the USA?Well, quite interesting how perceptions differ. IMHO they had a Fukushima event in April/May and whatever good news are trickling out won't make this go away. Nothing I have a problem with changed. See, that's my impression
Everyday they compress the schedule the more they need to produce per day to make the mark, the more any issue however small would throw them off their numbers, and thus the more potential there being shortages at launch or launch is delayed. It's just cutting it pretty damn tight already at this point.
I actually think 16 GB is much less believable than 12 GB, and I never thought the 12 GB was very probable in the first place.
I'd be extremely shocked if a statement saying that 12 GB wasn't going to happen means they went with 16 GB versus 8 GB.
It's hard enough justifying the lifetime BOM cost of 4 GB of additional DDR3, trying to justify the lifetime console cost of 8 GB of additional DDR3 is significantly higher.
Regards,
SB
I believe MrFox said that because swapping higher density modules is far, far easier than put more chips on the back of the board and so on.
Of course Micron doesn't have 8Gb DDR3-2133 chips so XBO would've to be delayed to 2014
16Gb is of possible but not in 2013 so it's not going happen.
You mean how their name is still Microsoft and they are still based in the USA?
They were in the hynix databook (but not on the website), so was the 5.5gbps speed bin at a friendly 1.35v. It was only sampling in Q4'2012, so the timing was very very close. The Q1'2013 databook changed it's status to Available Now.I dont think the chips Sony needed to do 8GB PS4 were on any websites either. That probably means little.
So far everything with the XB1 has solidified to currently existing knowledge. They could link the bandwidth of their USB 3.0 ports for external expanding hubs; for immediate function. It sounds like a good alternative to the theory of the "∞ cloud power".
Anyways, i'm surprised to hear that they still insist on claiming that everyone will have a uniform devkit achieving identical quality. I have produced two takes on the claim, One being that the console may have the extra 4 gbs reversed until you plan on developing games; only when is where you'll probably need it.
The other take is that they plan on using the cloud service to get the rest of the functions. the problem with this theory is that whitten never suggested anything about cloud usage or requirements, and stated these features are out of the box.
Not shipping units to Japan should help with that.
Yeah but little is not like MS shipped millions of units to Japan.
They didn't ship millions of units anywhere. The US was allocated a bit over 600k for the launch period extending through december. The point being they are going for a more constrained launch which should mean better availability with even the same number of units. However, they didn't start producing 360s till the end of september or something (69 days before launch) so the situation should be much better.