loekf
Regular
SHAPE sounds impressive. For an audio engineer working on a game built to use it's capabilities to the fullest I'd imagine it'd be heaven. It's basically an entire mixing console on there. That said, it seems slightly overkill to me. I'd like to hear the results though :smile:
I guess you're unware of what's inside a Soundblaster or Asus XONAR card ?
For me, SHAPE is nothing more than a hardware mixer with hardware (polyphase) sample rate converters plus DMA to fetch the data. Most PCs do this stuff in software and only have a peripheral chip with analog mixer, speaker/headphone amps, ADCs, DACs / SPDIF outputs.
You would have to do the math, but as audio is relatively "slow" in terms of Fs, the computational load is not that high.