I used to play a lot Xbox Live during my Gears of War time, typically with a bunch of friends.
I quited Xbox Live due to Gears 2 online being not the game I hoped for and typically play my online games now on PS3, if I play online (for instance UC2).
I will wait for Gears 3 to judge if I am Live again or not...
But, I really cannot understand why people here argue that online play on Xbox Live is not a much (much, maybe even another much!?) better experience than online play on PSN - especially if you want to team up with someone.
The reason is simple: good quality voice chat+party chat, independent of the game I am playing - this is what is missing on PSN, some of this...since day one!
There are occasionally games (like UC2) which have acceptable voice chat quality, but still, sometimes bringing people together to play is a pain (- and please don't argue with text chat feature...this is ridiculous, like sending messages with a carrier pigeon!)
And this
This is my experience with PSN
I tried to play FIFA 10 online with my brother. We were both online and sending text messages to each other. He didn't know how to get to the correct menu option for us to play together, and didn't know how the lobby system worked. Solution? Call my brother on the phone and explain how to do it, and then stay on the phone until we managed to get into a game together. Game ends, call him back up and do it again.
Playing Little Big Planet with RobertR1 while chatting on Xbox Live. It was the easiest way for us to get organized, and then once we were in, why switch to chatting on PS3?
I also had huge problems with voice chat playing Killzone 2. I have the official PS3 headset, but there were a few things I couldn't figure out. One, it seemed I'd get beeping on the mic all the time, and it pissed me off. I'm not sure if it beeped every time people finished talking, or every time I finished talking, but it seemed to beep a lot. The other problem was with having non-standard headsets, the voice chat quality and volume varied far too much for each player. Some people sounded like they were yelling while others were quiet as a mouse. I'm sure they weren't configuring their headsets properly. Mine was in that HQ mode, which didn't allow me to change any settings, so I'm assuming Sony would make some reasonable defaults. On Live, the general quality is not amazing, but it's clear and sufficient. Because most people are using the standard headsets, the volume level is far more consistent across players.
is not an exceptional experience, but sadly rather typical for PSN IMO!
And it is really true - if you are used to Xbox Live, the transition to PSN is hard (heck, that is the reason why I am afraid to recommend some of my Xbox only friends going PS3...because of PSN!)
But, there is still something good about PSN....and this is indeed because it is free!
This is the reason I sometimes try the online mode of my new games (it does not cost me something)!
Best example being BF:BC2!! I bought it because of SP, but tried the MP due to curiosity (easy because PSN is free) - and guess what...this is one of my favorite online games ever!!
It is also a big plus when online is free...when you have an online only game...like for instance L4D (or Unreal Tournament 3) - there you don't have much choice about paying Live or not!!
IMO it would be fair, if online gaming is free...and additional features like party chat and co. are payed Gold member services - this would be fair, but I wonder in such a hypothetical world: how much of the Xbox 360 users would actually subscribe to Gold or save the money?!