Since the XBox OS is a derivative of Windows NT/2000/XP, will its development follow alongside the desktop OS's and get some of the feature/performance enhancements of Vista? Specifically can we expect it to, or has it already, dropped legacy GDI and added the WGF framework and it's primary enhancements to reduce draw call overhead, add texture array support, support predicated rendering, reduce state change impact, etc. I'm not familiar with console development, and not sure to what extent the OS and its core API's might change over a console's lifespan.