So what is it with xbox360 backwards compatibility?
As the hardware is so much different, and there has not been any mention that it would include the original xbox chips (as the PS2 had PSOne chipset for I/O) how are they going to do it?
Is it only going to be a few key titles?
Eurogamer had a short article, where it was said:
MS explains that the current Xbox uses an Intel processor, but the 360 will use IBM's Power chips. In addition, the NVIDIA graphics card is being replaced with an ATI one.
Different chip architectures means backwards compatibility problems, so all the old games will need to be “recompiled†for the 360. First on the list, says Microsoft, are the Halo titles.
In the conference, I remember Allard just said something like "the xbox360 will be backwards compatible (followed by voluminous cheering and applause :? )"
That would indicate it is at least as BC as PS2 was, so that a couple of titles would not work, but tha majority would work out of the box.
But that "recompiled" and especially "
First on the list are the Halo titles"comment makes me doubt, would they be recompiled on the fly on xbox360 (emulated), or would they sell (dl from LIVE!?) a pre-recompiled (essentially rewritten) versions of old xbox key titles for a relatively small amount of money, or even free if you had the original to be used as a "verification dongle" in xbox360 dvd-drive.
As before there were many rumours about xbox260 not to be BC, did Microsoft just make a small white lie about backwards compatibility to counter Sony. So xbox360 would not be bc out of the box, but you'd need something like the Live! Gold membership and the optional HD to dl old recompiled games.
EDIT: Oops, seems there already was a thread of it's own dedicated for this. Mods feel free to delete this if needed.