X360 Developer Critiques Sony's PS3

Discussion in 'Console Industry' started by Ben-Nice, Jun 16, 2006.

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  1. zed

    zed
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    is this true? (i dont know the latest figures) but if so then why does ms always talk about coming second last generation?
     
  2. Hardknock

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    No. Xbox is like 2 or 3 million over GC last I checked...
     
  3. rabidrabbit

    rabidrabbit A Reformed Member
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    Should Sony respond to these mudslingings instead of remaining confidently quiet, it's like they let MS representatives attack them verbally from all sides, and MS seems to take advantage of this in their various PR and interviews.
    I know it's not exactly been the Sony policy to get too much into these PR wars, but maybe as their direct competitor this time is very aggressive in that kind of PR, perhaps Sony should change their PR tactics accordingly too.
    Well, I can sense a Phil Harrison interview coming soon, setting things straight...
     
  4. scooby_dooby

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    What goes around comes around I guess...I agree MS has been pretty agressive lately with the mudslinging, but they got slammed pretty bad last year.
     
  5. bRoNx

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    :( Whoops :(

    *Sarcasm meter malfunction!*
     
  6. Robert.L

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    explain that one , and yes ps3 can address more than 256MB for graphics data.
     
  7. patsu

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    The comments painted the subject as "half-empty" vs "half-full". At the end of the day, substantiation seems weak. Cell is more suited for "serialized streaming math code" compared to what ? Xbox 360 ? Does "more suited for streaming math code" automagically means less suitable for gaming code ?

    3 * VMX128 reference is made without comparing to the 1 * VMX + 7 * SPU's vector engines.

    Similarly "half the cache" is used by only 1 PPE as opposed to "twice the cache" shared by 3 PPEs, giving the paper advantage to Cell (Actual performance derivation is of course more complex than this).

    See other B3D posts on similar discussions.

    Is XBox 360 Guide cool ? What advantages does it bring to the end users that cannot be done on a PS3 ?

    The above Xbox 360 advantages seem genuine. I look forward to next-gen Xbox 360 games.

    PS3 has its own strength to tap on. Xbox 360's philosophy does not necessarily make sense in PS3 context, and vice versa. In this sense, it's a good thing Mr. Matt Lee is not developing PS3 games. :) I'm sure if he's a PS3 developer, he will see different ways to optimize his game on PS3.
     
    #27 patsu, Jun 16, 2006
    Last edited by a moderator: Jun 16, 2006
  8. Titanio

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    Cell doesn't need defending, not least from MS reps. These comments are a throwback to the post-E305 critique that emerged from his very own group. It's a shame the interviewer asked or that he responded like that, because otherwise it's a great interview. And it's a shame it's those comments that have been so reported outside of Ars, despite what else is in the interview. But no, I don't think Sony cares to address this - what a MS engineer says does not change reality.

    And yeah, this is old.
     
  9. valioso

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    what? yeah, because Kutaragi has said nothing about the xbox..
     
  10. LunchBox

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