Woldwide PSP hardware sales?

Discussion in 'Console Gaming' started by Psychogenics, Feb 8, 2006.

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  1. Shifty Geezer

    Shifty Geezer uber-Troll!
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    GB : 8 kb RAM
    Lynx : 64 kb RAM
    EIGHT times the memory.
    DS has two processor., 66 and 33 MHz respectively, for 100 MHz 'total' (daft numbers game alert...). That's about 3x the clockspeed.

    GB : 4 MHz processor
    Lynx : 4 MHz CPU and 16 MHz GPU
    That's FIVE times the clockspeed.

    GB : colours = 4
    Lynx : colours = 4096
    ONE THOUSAND TIMES as many

    GB : Colours Displayable = 4
    Lynx : Colours Displayable = 16 per scanline, for as many as a thousand differnt colours per secreen
    From FOUR to TWO HUNDRED AND FIFTY times more colours on screen.

    GB : Number of sampled audio channels = 0 (synth sounds only)
    Lynx : Number of sampled audio channels = 4
    That's INFINITY times more sampled audio channels

    GB : Polygons a second = 0
    Lynx : Polygons a second = hundreds

    [​IMG]

    That's INFINITY times as much 3D rendering power!

    Browser s quite cool, but not particularly useful. I don't know many people who browse on PSP often. Location Free isn't free as you need other Location Free devices to supply media. Should DS acquire a utility cart with browser and mail-service, it'll match PSPs functions. The fact that PSP may get some upgrades free isn't really an issue as the term 'future proof', as so far used, hasn't said that to be future proof, all upgrades have to be free.

    This is a really dumb argument. I think I'll stop now.
     
  2. mckmas8808

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    :lol:

    OMG I love your infinity comments.
     
  3. Psychogenics

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    Shame on you for comparing bad graphics with good ones(for those that love todays consoles)...of'course DS is TWO generations behind PSP......PSP needs the better screen because it would'nt look so superior without it. And if DS had the same screen as PSP you could see how ancient those DS game would be on it..Pixels and all the horrible graphics would be shown to light,much like the PSPs jaggy graphics.
     
    #63 Psychogenics, Feb 12, 2006
    Last edited by a moderator: Feb 12, 2006
  4. pixelbox

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    Ignoring most of that crap,:roll: rather you want to admit it or not, psp offers much more than just tech. And for the size, packs more tech than those handhelds in their timeframe. I think futureproof comes from beliefs that psp will still be active much longer than DS due to the tech it has. Not because it upgrades. Psp has the ablity to stay without the need to upgrade hardware. I believe as more devs get serious about psp games, the DS will have to cave into a upgrade to a DS2 to keep up. Soon the diffrenece in quality will be clear. Anywho, i'm done with this decussion.
     
  5. Corwin_B

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    The amount of ignorance packed in those comments is frankly amazing. Clockspeed has never been a good way to compare different architectures, no matter how many generations apart, and saying that the DS is "one CPU for one screen" is completely missing the point.

    That's pixel density, not resolution you want to discuss, then.

    That's a laughable attempt at revisiting history. The color graphics of the GG and the Lynx (even leaving out the very expensive and uber-powerful PC Engine GT) were simply amazing when compared to the GB. PSP vs DS is not the same order of difference.

    BS. My Lynx II had a very bright display, which could be used indoors or outdoors without problems.
     
  6. StefanS

    StefanS meandering Velosoph
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    I am sorry, but the whole future proof argument is complete nonsense. Who buys a console or a computer because it's future proof? I didn't buy any of my consoles because of it. Hardware gets dated pretty quickly. The only thing that is important is to enjoy the games that run on it. You can't get any satisfaction from the foolish thought of your device being "future proof". Enjoy the games. Future proof lasts only 3 to 5 yrs.
     
  7. Ty

    Ty Roberta E. Lee
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    Can we just get back to the subject at hand, PSP sales, and not some tired rehash of DS = n00b, PSP = sux.



    Then again, if we do, I'm sure this topic would come to a quick close as there would be little to discuss. :)
     
  8. overclocked

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    I really dont see that much new titles for it that interests me, that could of course be a factor to count in. I guees in 06 there will be a flood of games hopefully.
     
  9. pixelbox

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    Well that's how i thought until i saw syphon filter. It's my most anticapated game right now. There is like 30 games coming to it for 06, so we'll see how that goes. Anyway i wonder is psp starting to pick up more or is it in the same place as it was in 05. Hopefully psp will last long.
     
  10. Nicked

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    Support.




    I called you a fan, not a ******. And btw, conveniently ignoring the points I made isn't subtle at all.



    How does PS2 software equate to PSP software? It doesn't.

    DS would be future-poofed if it wasn't already 10-year old technology, actually had an capable OS and an upgrade scheme. Does the DS even have the memory to hold such firmware updates that PSP is delivering?


    Yeah, what didn't those platforms have = fantastic first and third-party support.

    Oh, and PSP still has the clock upgrade. Just another example of future-proofing.

    Support. Installed-base that already passes all of those (combined?). Better third-party software sales by far in the west. Stupid to say the least comparing them.
     
  11. mech

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    I had a Gameboy and a Game Gear, and the Gameboy got played a heap more simply because it required less batteries, lasted longer on fewer batteries, and had more/better games (most importantly, Tetris!).

    PSP does not suffer from the same battery life issues these old consoles suffered from. Game Gear and Lynx were totally crippled from their shitty battery life. This was back in the days when rechargeables were really expensive, and took 14 hours to recharge anyway - for 2 to 3 hours battery life!

    This argument is pretty silly. Both DS and PSP are absolute successes. Both have carved out a niche for themselves. I expect total sales for each console to roughly match each other at the end of their lifespan, even including all the Nintendo updates of the DS (expect at least another one or two, if the GBA is anything to go by :D)
     
  12. Corwin_B

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    Ah, but the argument that you started was about "future-proofing", not "support". In case you forgot, DS has plenty of support, too, both 1st and 3d party. For you, "future-proofing" meant that the PSP would outsell the DS by Mid-2007 in Japan.

    Software sales are a pretty good indicator of the strength of a platform in a given territory (for example, excellent tie-in ratio after launch + good UMD sales + strong HW sales all point toward the PSP being a big success in EU/US). I pointed that DS had a terrific year software-wise in JP since it managed to sell more software than the PS2 in Japan (with PS2 having a huge installed base), after which you went on damage control trying to explain that the reason DS sold so much SW was that PS2 had bad software sales because of the lack of compelling games. Since the PSP sold even less software in JP than the PS2, I suppose that means something about the appeal of PSP software in JP right now.

    But they were "future-proof", weren't they ? They had better graphics, higher memory... than the GB.

    Once again, you try to shift the argument away from the stupid notion of "future-proofing". Had you said "I think the installed user base, strong technology, upcoming lineup and good developer support means PSP has a very bright future in front of it", you would have had no argument from me. But saying "Mid-2007 I can see the PSP outselling DS consistently in Japan. Its a hell of a lot more future-proofed." is not the same.
     
  13. Nicked

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    I'm getting rather bored going back and forth because I feel that you don't really have an argument against what I said and are complacent misinterpreting and responding to select points I make rather than the main thrust of my argument. Ergo this is my last post because its becoming inane.

    Actually you were trying to compare PSP to previous handhelds which has nothing to do with DS.


    Facts != damage control. Of course PSP isn't as appealing to Japanese gamers right now.


    Sorry you're trying to pidgeonhole my argument because yours is flawed.


    I wasn't shying away, you made this idiotic mistake in your first point, and here you make it again. I've shifted away from nothing. I'm saying why the PSP has in addition to all of the other platforms that were technically superior (which isn't the only point I made in the 'future-proofing' argument) because of the lame comparisons being made. Once again, stop trying to twist my argument whilst ignoring half my points because its convenient for you to debate that way.
     
  14. overclocked

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    Ok but 30 isnt much imo(if like 10 is EA games as usual also). Maybe most of the big studios push their resources on PS3/360 now so thats why, maybe..
    Anyway i hope that we will start to see more original titles as i think PSP would be a good plattform for the not so big devs.
    Its been out for a short period but i would want more non-ports..
     
  15. Rodéric

    Rodéric a.k.a. Ingenu
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    Off-topic.
    (And enough Brand X product A vs Brand Y product B; like whatever you want, and don't force your opinion on others.)
     
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