sure, with a lot of effort and perseverance, but why? do you think a game like, say, MP3 would have gained enything from UE3?
Ubi are doing good stuff with UE2 - and that's as much as you need to see from Epic's creations on this platform.
It could be usefull for multiplatform titles,I guess, take for example BIA3 (I am talking in this game because they are using UE3 and Gearbox is also working on Wii) if they could make the game also for Wii wouldnt be easier to just use the basic models (ie without normal apping and such) and cut all the extra shading tech and such but still making the game possoble on the wii without need of remaking the game in other engine? It should have its advantages, because there is companys doing it.
And yes IMO if MP3 had some of the tech of UE3 (eg good physics, self shadowing, motion blur, per pixel lighting...) the game would look much better making it overall a better game.
Why put them under NDA, I think they have been contracted to create a Wii specific engine.
Like already had been said NDAs are usual, but something like a UE2Wii (a la UE2X) would be great.
Maybe doom 3 would be a better fit then?
Anyhow, interesting he mentioned Intel Integrated graphics. I wonder if he's referring to the intel extreme graphics which they're most known for, which I would put below even the gamecube hardware, the gma900/950 which I'd say is probably on par with the cube, or the upcoming intel integrated graphics?
Why would D3 engine be better?
He mentioned Intel Integrated graphics because in the question before this one he talked about how bad they are.
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