you can still have better tools for the same hardware. I don't think there yet exists a perfect toolchain that satisfies every developers needs and wants without any bugs or difficulties. I presume there'll be new features added to the standard API, but we may be looking at the whole at general improvement rather than big feature increases. Dunno if ERP or similar would care comment on GC's dev tools and what reason/room there would be for improvements that aren't dependent on hardware upgrades.So I can do a general question why are tools being upgraded if it is the same architeture, if it is a new/diferent or a superset of the old one it can make sense but this way (ie just a faster GC) I dont know if it would make sense.
As for being able to drop GC code into Wii and have it run, this I think bodes badly for the platform. There's got to be quite a temptating there to aim more at GC with it's existing 20 million consoles than target Wii specifically, and in doing so not focus ideally on the Wii's controller. Looking at Zelda as an example the game is a GC game with a Wii adaptation. How many more titles will be like that, developed to work with a GCs controller and then adapted to Wiimote? Hopefully only a few...