GwymWeepa said:Couldn't Broadway and Hollywood fit on one die if they are significantly smaller than GC's chips?
I don't know, but since Hollywood is LSI and Broadway is SOI, wouldn't that rule out a single chip solution?
GwymWeepa said:Couldn't Broadway and Hollywood fit on one die if they are significantly smaller than GC's chips?
Guden Oden said:LSI = "large scale integration", an old term for describing a densely populated IC. LSI era was what, early/mid-80s?
SOI = "silicon on insulator", a manufacturing technique using specially prepared wafers.
So you're using two highly different terms that don't mean remotely the same thing... Not even close to apples and oranges actually.![]()
hupfinsgack said:Yeah, but Nintendo refered to Hollywood as LSI, and Broadway as SOI. So if the they would go for a single chip solution they'd have listed Hollywood as SOI, wouldn't they?
the Super Famicom is filled with special functions built directly into the hardware. It also uses 5 LSI's which utilizes the most advanced semiconductor technology.
Ooh-videogames said:I assume most devs are under NDA when it comes to Wii hardware specs, so why hasn't Matt-IGN article released several months ago hasn't been removed by Nintendo request? Is it because he doesn't provide a name of the source or the name of the company he works for?
The numbers Matt posted aren't really breaking NDA because they don't represent the final hardware. I beginning to believe Jessica's interview is in fact real, there's an interview on net with the same person admitting to using PC hardware to spec for Red Steel development.
Ooh-videogames said:I assume most devs are under NDA when it comes to Wii hardware specs, so why hasn't Matt-IGN article released several months ago hasn't been removed by Nintendo request? Is it because he doesn't provide a name of the source or the name of the company he works for?
The numbers Matt posted aren't really breaking NDA because they don't represent the final hardware. I beginning to believe Jessica's interview is in fact real, there's an interview on net with the same person admitting to using PC hardware to spec for Red Steel development.
chosen_colette said:others have been using PC for development on wii titles also. Squareenix for example, FFCC Wii looked quite a bit beyond any of the playable titles at E3, but it would be in line with the specs i was given by poix.
pc999 said:They showed anything more besides the "clouds scene" that we saw in the videos?
chosen_colette said:the video shows the part with a dozen or so of the airships, it shows a scene in a mine kart with something chasing the kart, it shows a guy walking outside, it shows a wagon scene.... i mean its only a 13 second video but here, take a look http://www.easynintendo.net/gallery/gallery.html click on nintendo Wii, FFCC, Videos, and click on the video if you want to watch it without going through a bunch of crap at IGN.
czekon said:this is pure CGI
pc999 said:They showed anything more besides the "clouds scene" that we saw in the videos?
BTW a nice compariton with Wii and GC
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czekon said:this is pure CGI
Megadrive1988 said:agreed. it's completely, totally pure prerendered CGI. Even Xbox360 and PS3 will never achieve those graphics in a game, let alone Wii.
Megadrive1988 said:some might totally disagree with me on that.
to balance, the trailer footage of Red Steel and Pokemon Wii look beyond what a Gamecube could do.
chosen_colette said:I didnt see much of anything in the FFCC video that hasnt already been done on 360, what exactly in the video are you reffering to?
chosen_colette said:I know the video is CGI, however i dont remember there being any CGI in the cube version of FFCC, all cutscenes were in engine werent they?
Also, the Smash Bros trailer is pure CGI too, unless you think that those kinds of camera angles and events happen in game?however the game will look like that or better when released...
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pc999 said:They showed anything more besides the "clouds scene" that we saw in the videos?
BTW a nice compariton with Wii and GC
[edited out]
the video shows the part with a dozen or so of the airships, it shows a scene in a mine kart with something chasing the kart, it shows a guy walking outside, it shows a wagon scene.... i mean its only a 13 second video but here, take a look http://www.easynintendo.net/gallery/gallery.html click on nintendo Wii, FFCC, Videos, and click on the video if you want to watch it without going through a bunch of crap at IGN.
Also, the Smash Bros trailer is pure CGI too, unless you think that those kinds of camera angles and events happen in game?
Fox5 said:Oh come on, those gamecube pictures hardly represent the best of gamecube.
and melee was a first gen gamecube game that didn't push the limits of the system.
Wii's development isn't a new platform, it's 6 years of development on gamecube game engines + beefed up hardware specs.