GwymWeepa said:
What are the odds of Wii having more than one gpu core? I mean, with the die-cast shrink, shouldn't a 5 year old gpu be easy to shrink down immensely? Conceivably couldn't the 2-3x power Nintendo originally hinted at refer to perhaps 2 or 3 flippers?
slim to none, and slim just left town. really there is no chance. even highpowered HDTV supporting consoles Xbox360 and PS3 don't have more than one GPU core.
even though the Flipper technology is 6 years old now, does not mean they'd have 2 or 3 Flippers in Wii
however if you believe the interview, the Unisoft guy mentioned double the number of pixels pipelines. Also, some have speculated that may also include double the number of TEV units (Flipper's TMU/pixelshader).
so right there, along with 8 MB of eDRAM, that's like "2 Flippers" plus any possible new stuff added feature-wise (nurbs, displacement-mapping, HDR, better anti-aliasing, etc) but then that's all still just. speculation.
since Hollywood is a single chip, of course Nintendo will not have dual GPUs.
the question is, will Hollywood have one "quad" or two "quads", referring to the way modern ATI and Nvidia GPUs are configured. (i.e. quads of vertex shaders, pixel shaders, texture units, ROPs)