Okay. You can always provide a link.It was just about the "I'm not finding any articles about Wii U reportedly running FB2." part of your post
Okay. You can always provide a link.It was just about the "I'm not finding any articles about Wii U reportedly running FB2." part of your post
Okay. You can always provide a link.
Wii U version
On June 7, 2011, during Nintendo's E3 2011 press conference, John Riccitiello of EA games expressed interest in Nintendo's upcoming system, the Wii U.[10] The Austrian newspapers Der Standard has reported that Warfighter is scheduled for Wii U alongside Xbox 360, PlayStation 3, and PC releases, like many other known multi-platform Wii U games, most notably Assassin's Creed III.[11]
What we know about Wii U GPU?
If the WiiU really has such a high emphasis on GPGPU as the last rumors suggest I think we can expect a pretty modern architecture (altough not the most powerful)
If Wii U will be released this year, why we don´t have more hardware info?
You have seen the sheet?
Nintendo might never release any more flop/mhz numbers even in dev documentation
I was talking about "leaks".
Look how long it took Wii numbers to leak, people still weren't believing what was leaked well after it was launched.
The following came from the analyst E3 Q&A. Just adding to what you posted.
http://www.nintendo.co.jp/ir/en/library/events/120606qa/index.html
Maybe the games for it will still be fun to play, though?Expect to be ripped off for what appears to me - a resistive wvga touch screen controller straight out of 2006.
:smile:Of course, because we have designed a new hardware system, we are using new technology and we are using new GPUs...
.But as we have to devote significant costs to the Wii U GamePad, if we were to apply the same level of enhancement that other console manufacturers shoot for to the processing power component, the Wii U would become extremely high in price, and it would not be affordable. In other words, we think that the way that the various console manufacturers are allocating their budgets to the hardware is different from the way that we allocate our budget to the hardware. Ultimately, we’re looking to maintain a price point for the Wii U that is reasonable in comparison to the value to be offered.
There is also another differentiation point here. While existing platforms have engines that development teams have tuned and optimized for six to seven years after their respective launches, the Wii U is a new platform that has slightly different architecture and, since development teams have only just begun development on software for it, they are only at the halfway point to utilizing its full potential. Despite this fact, however, if you look at the game “Assassin’s Creed III,” which was recently announced or shown, you can’t see much difference when you compare it with games for other companies’ systems. I hope that helps you to understand a little bit better
Ha straight from the horses mouth, unless iwata is pulling a fast one, telling a few pork pies to dumb down expectaction for the grand unveiling of a mini super computer, I think people should keep their expectations extremely low.
Certainly when the head honcho who's trying to drum up hype for his 'baby' makes comments like that...that assassins creed 3 looks "just as good" that "you can't tell the difference" from 7 year old consoles likely selling for half the price..it doesnt look good peckers.
Expect to be ripped off for what appears to me - a resistive wvga touch screen controller straight out of 2006.
Somewhat more on topic, it means that there is an awful lot of FUD being spread here by pretenders. There has been far too much 'I know this!' with far too little evidence to back up.