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Shifty Geezer said:
There's also the question as to how well the PS3's Eyetoy could handle such games (and XB360's camera for that matter).
Oh, I don't think there's any doubt you can do some pretty damn cool motion tracking if you throw enough processing power and video resolution at the problem - and both 360 and PS3 and their respective cameras are certain to have enough of both.

The difference of course is that the Wii has motion tracking AS STANDARD, cameras for its competitors are peripherals, and 360's cam launches like 10 months after the main system while PS3 cam is MIA still and has no date whatsoever. Games that require peripherals don't sell all that well in general, and the cams are certain to be fairly expensive - 360 unit is estimated at what, $75? That's like 1/3 the price of an entire Wii system!

Also, Wii's MEMS devices require far less processing power than motion tracking through a 2D camera input stream, ensuring the price will be a lot cheaper, and giving a much smaller, quieter, cooler-running system overall.

There will be many more games for Wii featuring motion tracking than either 360 or PS3 can hope to dream about. PS3 controller has MEMS too of course, but it's designed to be held with two hands, which limits its practical applications. Aiming and such pretty much has to be done via camera motion tracking, unless Sony releases a MEMS-based wand of their own that is and then that is just another periperal as well.
 
El Leone said:
They haven't made new gameplay, its the same stuff happening on the screen......its just a new control scheme. We just won't see another big gameplay jump like we did from 2D to 3D.
I can't say I agree with your reasoning.
Even if basic gameplay goals stay similar ("shoot at enemies"), different controls allow different balances and hence allow for different mechanics.

Take Resident Evil 4. Of course it is a shooter, so you might feel inclined to play it with a mouse and keyboard, and in fact there has been word of a PC port.
But that's not the point of the game. The whole game is built around the limited turning speed of a controller and the artificial restriction of either-move-or-shoot. You take that away, and the game needs a significant overhaul to even be interesting, let alone good. The port will be still be called RE4, but it won't be the same game.

Likewise on the Wiimote+nunchuk controller some things will be more awkward (camera control+movement at the same time) than on a current gamepad, and some things will be less awkward (quick pointing). That's not saying that some action is exclusive to one of the two (so yeah, I'm ignoring the motion sensor), just that it may be faster and easier to do, and hence developers will not regard them as challenging or whatever.

Controllers absolutely do influence game design IMO.
 
El Leone said:
They haven't made new gameplay, its the same stuff happening on the screen......its just a new control scheme. We just won't see another big gameplay jump like we did from 2D to 3D.


I dont agree totally there is a few (very few) games that are really innovative like Wii Sports, but I agree that many just use some partial inovation (normally the pointer) and many is just the same game with a new controller.
 
OMG the Wii is near!

Hehehe...

Seems like this is going to be the first system I buy at launch since the SNES came out. It has been a while since I wanted a console. Even though I owned a N64 and a PS1, I skipped last gen completely.

Saving some $ for Wii, anyone knows it's lauch date?
 
Hardknock said:
Did you even look at the advertisement? Sports and Racing games seem to be the order of the day.

I didn't say anything about sports, and I doubt you could name 3 auto-racing games, much less an actual racing sim.

And there's already 2 FPSs slated for launch.

There is one that I am aware of, what is the other slated for launch? And how many more are set to release over the next year or so? Any?

The Gamecube had RE, but I would hardly refer to it as the system to get if you wanted Mature rated games or horror games.
 
Skrying said:
Someone doesnt understand the idea of everyone.

I dont mean gamers. A Nintendo game appeals to the averager person than you typical game.

IMO.

Hmm, well gamers are the ones who buy games, so I'm not all that impressed that Nintendo games have more appeal to people who don't buy them.
 
Guden Oden said:
Oh FFS, that's complete nonsense. Seriously, you need to have your Wii-related posting rights revoked, because all you ever do is poo-poo the thing. Did Shigeru Miyamoto break your favorite toy when you were a kid or something, or what's wrong with you?

Nice retort. Love the amount of evidence you provided to show that I'm wrong. And the personal insults are oh-so mature too. Great debate method......IF YOU ARE 6 YEARS OLD!!

BTW, if I should have my Wii posting right revoked, your 360 rights should be revoked as well, because you make more negative 360 posts than I make negative Wii posts by far.


Yeah, those Wii mario/zelda/etc games are exactly like all mario/zeldas that came out before them. SURE!

Get real will you?

Precisely what is different, other than a minor graphics upgrade and now you got to wave your arms around while you play? Anything?


I'm sure zero overlap exists between the genres you mention and mario/zelda/etc. *rolleyes*

Hmm... Waitaminute. I like FPSes, AND I like mario/zelda/etc. No, that can't be possible! :D

Oh wow, another juvinile attempt at debating. Rather than offering some evidence that shows I am wrong you simply say you want a Nintendo game. How impressive, who would ever have thought a Nintendo fan wanted Nintendo games. *GASP* I'm shocked by that revelation.


Yeah, Wii Sports for example is EXACTLY like every other sports game ever made, by Nintendo or otherwise...

What precisely is different, other than waving your arms around? Anything? Beuller?
 
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