Silent_Buddha
Legend
I'm not sure how people are equating Win 10 to Xbox. MS may make that argument to look as if they have a strategy versus failing with their platform. I assure you they would rather sell an Xbox than people just play a game on a PC. They get per sale license money from publishers on the Xbox along with XBL subscription fees. They get neither of those on Windows. You could claim they get a Windows license sale, but we all know people own PCs regardless of gaming, so they always had that money.
The goal is to increase consumer presence in the Windows Store. Microsoft gets a percentage of sales in there the same as they do on console.
In fact, the Windows Store is basically the Xbox Live store and the Windows Store combined into one storefront. The ultimate goal being that you buy your application (game) once and use it across a variety of devices how you wish.
The reality at the moment, however, is that on Windows the Windows store isn't where people go to get their games. Steam, GOG, Origin, Blizzard, etc. are where they do with Steam generating the lion's share of game sales.
Hence, instead of trying to force people to use the Windows Store, they've moved to make it somewhat inclusive of Steam (Windows Store, Steam, and potentially Xbox crossplay), however crossbuy will still only be through the Windows Store.
This was necessary due to their rather rough and somewhat inept rollout of the Windows Store. I don't have a problem with it, but I know many people who still do not like to use it.
This approach is better. Offer it as an alternative rather than attempting to force people to use it. Have people naturally gravitate to it if they want (convenience of cross-buy, for example). If people want to buy an app once and use it on a variety of devices, then the Windows Store makes a lot of sense. If not, then keep using Steam/GOG/Origin/whatever.
Regards,
SB