WHy doesn't MS have more exclusives?

Acert93 said:
No seriously, ANYONE who thinks Sony is wasting their time on "movies" has to re-assess their view of the market.
Unless they're talking about Sony Pictures :p

Actaully Sony's track record on games has been pretty good hasn't it? They certainly encourage more of the artsy/fringe genres. With the integration of all Sony local studios into a single corporation I think they're more serious about this, and hopefully not gonna limit their products to certain regions.
 
It is a very tough situation for MS. All Sony has to do at this point is to convince people not to buy an XB360. So the easiest way to do this is to show some pretty movies, which are from the games that are not even for the launch window.

Yes, MS can do similar thing. They can show some movies as well (from the games that are not in the launch window.) But when they do that they also will have the risk that the people think the first wave of games are not that good and may decide to wait until PS3 comes. This is a double-edge sword for them.

Another possibility is they are also saving the movies of other much better looking games close to PS3 launch. By that, they can show that Xbox360 is equally powerful and -at that time- cheaper than PS3.

Ps: As far as I remember, XB360 do have some exclusive RPG games from Japanese developers like Lost Oddysey.
 
ecliptic said:
Want to compare the number of Xbox 360 exclusive compared to the number of PS3 ones?

Really thats all my first few rambling posts were trying to say... Thanks!

the sceince of exclusives was best explained by Phil. Original IP may be the best bet or buy a dev house with IP people crave (like Sega). It just seems to me that most Japanese (please refrain from calling that nation "jap") dev houses automatically provide exclusives for PS... while even American and European houses are a bit more even handed in their development budgets.

Even so folks tend to dish their second string as exclusives for Xbox (Konami in particular, Squenix) while their first string remains firmly PS. Its just annoying is all.
 
Personally I think the MS exclusive developer/game line-up is extremely good.

It's the main reason I have no problem buying a x360 at launch, the games are coming and they're gonna be great.

For developers we have:
- Bioware (2 unannounced games)
- Epic (GOW)
- Lionhead Studios (Fable360)
- tecmo (NG, DOA4)
- Bethesda (Oblivion)
- IW (Call of Duty)
- Rare (Kameo & PD0)
- Bungie (Halo 3, Unnamed Project)
- Mistwalker (Blue Dragon, Lost Odyssey)
- Q Entertainment (Ninety Nine Nights)
- From Software (Enchant Arm, Chromehounds)
- Capcom (Dead Rising)
- Bizzarre (PGR3)
- THQ (saint's row)
- Namco (Frame City Killer)

That;s not to mention a good bunch of MMO exclusives that are brewing right now, including the Marvel MMO, and the APB MMO from the creator of GTA.

The icing on the cake would be confirmatin of an exclusive nextgen splinter cell and POP.
 
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Quicky - (new) related interview on Gamebiz:

Peter Moore said:
At the same time, in this next generation we can leverage all of that, but you will see announcements - beginning at X05 - of new intellectual property that we're willing to invest in. We believe it's our responsibility as the first party at Microsoft Game Studios to innovate on this platform. We take that responsibility very seriously. Development resources will be applied against that to make sure that we continue to push the envelope. At the same time, fan favourites that appeared on the Xbox will certainly have the potential to appear - sequels if you will - on the Xbox 360. I think that if you can get that blend right, of new IP and favourite IP coming together, it's a very powerful combination.

http://www.gamesindustry.biz/content_page.php?aid=11628

http://www.gamesindustry.biz/content_page.php?aid=11650
 
IMO, platform exclusive titles will become more and more artificial, if that makes any sense. This excludes the Rev, by the way. I don't know enough about it yet.

Anyway, my point is that there's great reason to port between the X360 and PS3. The reasons against are mainly technical, and they seem to be less so than this generation. So I think that platform exclusive titles will only be exclusive because of more artificial reasons, not because they're impossible to port. Sony paid the publisher, MS is publishing it, the developer refuses to work on multiplatform titles, etc.

By the end of this gen, I wouldn't be surprised if the differences are so artificial we'll want MS and Sony to combine so that none of us miss out.
 
london-boy said:
No one's forcing you to buy an X360 you know. ;)
MS seems to have some exclusive, like PGR, DOA, Halo, GearsOfWar... If they don't interest you then i guess you know what you have to do :D
I think the X360 is in a much better place that the first Xbox was.

Dont forget the bioware stuff and NG. I htink the 360 has and is going to have plenty of exclusives especially since theyve had a whole generation to build AAA franchises of its own. I think there will be less exclusives overall this gen however.

J
 
I expect X360 to have quite a few PC ports as console exclusives. Some don't think them as true exclusives though. But this is a major selling point for me. I like PC games, but I don't like the platform (for gaming).
 
Uncle said:
I expect X360 to have quite a few PC ports as console exclusives. Some don't think them as true exclusives though. But this is a major selling point for me. I like PC games, but I don't like the platform (for gaming).

The X360 will be the best choice for high-profile PC games such as FPS, for a while, until PCs catch up again. And even then, a $300 console will give you performance of a much more expensive PC. There might be more powerful PCs even by the time X360 launches (not sure about that), but a $300 PC will not be able to produce X360 levels of graphics for a LONG time.
And now that consoles are catching up with PCs resolutions, they will appeal more and more to PC gamers. Playing F.E.A.R. at almost maximum detail on a big HDTV will attract a lot of previously-unconverted PC gamers, obviously not the ones with their PC plugged into their HDTV with meters of digital cables worth hundredds of dollars.
And i'm not sure we'll see a racing game on PC that looks on par with PGR3 any time soon, better hardware or not.
 
ecliptic said:
Want to compare the number of Xbox 360 exclusive compared to the number of PS3 ones?

I guess it all depends what a list will show you: There's absolutely no doubt that the Xbox360 has its exclusives. I think the more interesting and relevant question is, how many of those exclusives are 1.) high-budget games or existing franchises with a big name, 2.) interest people beyond the existing Xbox userbase that it would play a significant role on the hype and sales of the next PlayStation console.

As is evident by Scooby's post - there's plenty to go around that interest Xbox consumers I'm sure. But how many exclusives are there that interest current PS2 owners that are anticipating the next PlayStation?
 
london-boy said:
Playing F.E.A.R. at almost maximum detail on a big HDTV will attract a lot of previously-unconverted PC gamers, obviously not the ones with their PC plugged into their HDTV with meters of digital cables worth hundredds of dollars.

And what you dont have meters of digital cables?! LOL
 
Uncle said:
I expect X360 to have quite a few PC ports as console exclusives. Some don't think them as true exclusives though. But this is a major selling point for me. I like PC games, but I don't like the platform (for gaming).

I am a bit in the same boat. There are good PC games out there but I find the platform to be optimal, to much hassle...
 
blakjedi said:
Really thats all my first few rambling posts were trying to say... Thanks!

the sceince of exclusives was best explained by Phil. Original IP may be the best bet or buy a dev house with IP people crave (like Sega). It just seems to me that most Japanese (please refrain from calling that nation "jap") dev houses automatically provide exclusives for PS... while even American and European houses are a bit more even handed in their development budgets.

Even so folks tend to dish their second string as exclusives for Xbox (Konami in particular, Squenix) while their first string remains firmly PS. Its just annoying is all.

konami said they wil have a strategy of relasing one flagship title for each 3 next gen systems instead of trying to port their key franchises to many different platforms since ports require too much effort and results are not always satisfactory.Hideo Kojima said each one of those flagship games would be specifically designed to take advantages of that particular systems' stregnths. Mgs is already announced for ps3,a new ip is known to be in development for 360(i assume online will be a big part of the gameplay) and i assume those crazy folks at konami dev studios(who brought sunlight sensors to our gbas) will find some innovate way to create some top quality ip to nintendo revolution. So i dont think a statement like "japanese developers are dishing out their 2nd string tiles for non-sony platforms" is not a valid one.

As for Square-Enix, they have not announced any plan regarding their next-gen games(except for 360 version of Final Fantasy XI, which is not really next gen ip) so all we have at this oint is rumours and and reports based on hopefull wishes (such as FF 7 remake for ps3 and FF13 for 360)

Another point is,since japanese videogame market is getting smaller(its nearly half the size of american market now)its structure is getting more divesified and development costs are sky-rocketing each year; more japanese developers are willing to work with western companies like ms and they are trying harder to make their games have more universal appeal.

Most of the developers in japan knows that ms will have huge portion of western markets and they simply cannnot afford to lose that portion of the market no more. As Square-Enix president stated in a recent interview, the days of one sytem having more than %70-%80 of the market are gone,every platform will have their own distinct portion of the market so for big publishers like konami or square-enix focusing their entire development resources solely on one platfrom (like snes or ps2 times) doesnt make sense busienss sense no more.

Also i do not agree with the idea that sony has more exclusives for ps3 or ms is not doing a good job with gathering developer support. At tgs press conference, ms said there are 106 japanese developed games were in-works for 360!!! Considering xbox has only %2-%7 of the japanese market, thats quite an achivement in my eyes (sony said they have 118 japanese devleoped games that are in works for ps3) Also among these 106 japanese developed games, there are many 360 exclusives from top develoeprs like Final Fantasy creator Sakaguchi and luminees creator Miguzichi.


Plus sony is known for focusing on the hardware and relying heavily on third party for software support unlike nintendo or sega which always focused on games first. If you look at the best selling key franchises for ps2(with some exceptions of course such as gt) they are mostly 3rd party games (such as gta&mgs) If you look at microsoft's top selling games you'll see tons of first party developed titles (nintendo of course is the king in this are, having 6-7 of the top 10 best selling titles of their systems all the time)

Sony themselves stated that they are not gonna focus on making exclusivity deals because ebelieve in next gen the most important factor will be who supplies the developers with the best developement tools without creating a huge financial burden on them.

Capcom's top teams are producing tiles for 360,konami's flagship 360 title and 5-6 other tiles are on their way,Square-enix president said his company will have more of a multi-platform approach in next gen, Rockstar president sam houser stated that they are not gonna have "time exclusivity" deals like they had before so i really dont see how sony is doing a good job of keeping exclusives in ps platform. The only really good move i have seen from sony was getting factor 5 as exclusive developer which i must admit is a defeat for ms since factor5 was one of the first developers who were highly vocal of their xna support.
 
Confidence-Man said:
Of course they are.

To quote Phil who has been generally on the money in this thread:

"I think the more interesting and relevant question is, how many of those exclusives are 1.) high-budget games or existing franchises with a big name, 2.) interest people beyond the existing Xbox userbase that it would play a significant role on the hype and sales of the next PlayStation console."

If anything, that is what Xbox really needs. For example as a Segaphile and as an xbox person moreso than as PS person, I lamented the fact that somehow or other Sega found the PS2 platform so enticing that they were willing not to showcase their premier fighting title, VF4TB, on the most powerful hardware of the generation - the Xbox. THAT sucked and I wasnt gonna reward either Sega or Sony (by buying a PS2 and a copy of VF) for that decision.

I can get Gunvalkyrie and Outrun2 (second tier exclusives) but not a Shinobi or VF?
 
i don't think that's a real problem, as in north america and europe, it's the titles created in those two regions that are driving sales of consoles. For the most part, there was very little exclusivity from these developers/publishers. With the exception of the japanese made games, PS2 had the same titles developed by these developers/publishers. Therefore I'd be willing to wager xbox 360 DOES or will have the games that will interest exsisting PS2 fans ( I can't speak for japan, but it seems like they will do much better in this region compared to last gen..
 
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blakjedi said:
To quote Phil who has been generally on the money in this thread:

"I think the more interesting and relevant question is, how many of those exclusives are 1.) high-budget games or existing franchises with a big name, 2.) interest people beyond the existing Xbox userbase that it would play a significant role on the hype and sales of the next PlayStation console."

If anything, that is what Xbox really needs. For example as a Segaphile and as an xbox person moreso than as PS person, I lamented the fact that somehow or other Sega found the PS2 platform so enticing that they were willing not to showcase their premier fighting title, VF4TB, on the most powerful hardware of the generation - the Xbox. THAT sucked and I wasnt gonna reward either Sega or Sony (by buying a PS2 and a copy of VF) for that decision.

I can get Gunvalkyrie and Outrun2 (second tier exclusives) but not a Shinobi or VF?

Alright, well, I don't really think there's anything they can do in that regard. The only way to steal away PS fans is to steal away the exclusives, and that's not going to happen.

They could (and are) also offer alternatives to the big PS franchises; Blue Dragon instead of Dragon Quest, Forza/PGR instead of Gran Turismo, etc... and hope that fans of the latter series' are interested enough in the 360 games to buy another console to play them.
 
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The Xbox 360's biggest advantage is Xbox Live. It's the one thing they have that's far above the competition. Online gamers will buy the Xbox 360.

On the flip side, I kinda feel like Microsoft has spent way too much time pimping Xbox Live, rather than placing importance on the single player experience.

Only time will tell how things pan out.
 
Confidence-Man said:
Alright, well, I don't really think there's anything they can do in that regard. The only way to steal away PS fans is to steal away the exclusives, and that's not going to happen.

Exactly. And since PS fans are the bulk of the market currently, THAT needs to be the goal, in addition to growing the market in general.
 
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