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Hey Faf, how would a 2 EE 2 GS PS2 work?
will it R0cXoR mE boOx0rs or just give a slight graphics boost
will it R0cXoR mE boOx0rs or just give a slight graphics boost
That's not exactly true.
Sound chip is a duplicate PSX sound chip.
Both use a Mips CPU.
Both have a movie decoder and transform processor coupled to the cpu.
Finally, according to your own words, the PS2 rasterizer is just 16x PSX.
(I still disagree on that, but just thought I'd mention it).
Yes, it's true PS2 is UMA styled and PSX wasn't really, but you can't argue based solely on that that they have no similiarities.
And you expect Sony to drop their PS2 designs just like that? Would a PS2.5 compete well against Xbox?
Yes,PS2 has been underwhelming but it is still cool considering its age.
Even if they have the money, releasing a DC1.5 would be a quick bye bye to that money. Hey, Sony could have slapped a PS2.5, by adding another EE+GS pair to compete with Xbox in 2001, but they are wise enough not to do that.
Zeross said:wazoo said:Back in 2000 I could have made the same sentence about DC and PS2 :
The DC was already showing its limitations with relatively low poly games, hardly any lighting, single pass texturing (but very high texture quality), long loading times. If you program the ps2 without knowledge, you got something of this level or even worse. Things have changed.
halo, doa3, wreckless, PGR, Splinter Cell, motoGP, Fever,...
If you like to think the difference is large, ok. Reminds me too much of those stupid "Riva128vsVoodoo1" discussion on PC boards.
We do know that it was not the best design available at the time.
We don't know why SONY chose to design the PS2
V3 said:We don't know why SONY chose to design the PS2
Actually we do, from when they announced it, Sony R&D made the PS2 like that, so they are able to to have steeper progression curve in the time Versus performance graph.
There you go.
. IMO N2 is better than System 246 from efficiency, to cost, to development ease, to image quality, to performance
PC-Engine said:Some of the individuals who were involved with the N2 design team posts on this board
bleon said:PC-Engine said:Some of the individuals who were involved with the N2 design team posts on this board
Really? who is that, I wouldnt mind reading some of their previous posts
V3 said:All I know is System 246 was cheaper than N2.
You don't really need exact costs to come to the conclusions presented. It's not rocket science. A little reseach goes a long way. Some of the individuals who were involved with the N2 design team posts on this board
Oh yeah you need to clarify, cheaper to buy or cheaper to manufacture
Costs are very important my friend. For instance, you name external costs and manufacturing costs - what about expected cost decrease over time? What about the addition of given resources to produce certain things on your own (e.g. existing plant for production of CPU etc)? It's all very relevant when designing a console with a life span of over 5 years...