When Tuesday does the G70 NDA expire?

Yup, that's now three data points at 500 or better, and none less than that. One does long to see what this sucker could do with faster memory. . .

Correction: The OC'ed SLI scores are at 490. . .
 
N00b said:
Is the R520 rumored to have alpha antiasliasing, too?
R300 was rumored to have that...

geo said:
16bit precision □according to (by 2 □entire □channels or 1 □16bit channel □□)
32bit precision □according to (by 4 □entire □channels/2 □16bit channel/1 □32bit channel □□)
64bit precision □according to (by 4 □16bit channel or 2 □32bit channel □□)
The 128bit precision □according to (□becomes by 4 □32bit channel)

Does that support your read, Xmas?
I guess so. Where's the quote from? Google translation of the review?

Unknown Soldier said:
Since there are 24 Pixel ALU's and 8 Vertex ALU's ... I take it they not amalgamated like before? Is this the reason why 3DMark05 doesn't work well with the GF 7800?
What do you mean by "amalgamated like before"?
 
Do we know how the GTX is positioned? Is the GTX the new GT or positioned above the GT? Or does this depend how the R520 will perform? Any thoughts?
 
Xmas said:
I guess so. Where's the quote from? Google translation of the review?

Babelfish. Just hit a fun one, describing cpu-limited games, "the speed promotion meets the bottle". :LOL:
 
So what can we expect the Ultra to be clocked at? 500Mhz Core and 1400Mhz Mem?

If so that give the Ultra a rough 8900 3DMark05 score.

If the R520 does hit the rumoured 9300+ .. then Nvidia should be a bit worried.

US
 
N00b said:
Do we know how the GTX is positioned? Is the GTX the new GT or positioned above the GT? Or does this depend how the R520 will perform? Any thoughts?

Let me put it to you this way; I doubt both companies know, they are too busy waiting on the other to act :LOL:
 
geo said:
Err. . .AFR2?? Damn Babelfish for being just good enuf to frustrate the hell out of me! :LOL:

AHEM!! AFR2???? Clearly shown as "Alternate Frame Rendering 2" in the driver control panel, with Alternate Frame Rendering ("Classic", I guess :) ) shown as well. . .

So whazzup wit dat?
 
Kombatant said:
N00b said:
Do we know how the GTX is positioned? Is the GTX the new GT or positioned above the GT? Or does this depend how the R520 will perform? Any thoughts?

Let me put it to you this way; I doubt both companies know, they are too busy waiting on the other to act :LOL:

Well prices on websites (or at least MSRP) will reveal the positioning of these cards pretty clearly, I'd say.

I think I saw mention of a 7200 somewhere in that review, too...

Jawed
 
Xmas said:
Unknown Soldier said:
Since there are 24 Pixel ALU's and 8 Vertex ALU's ... I take it they not amalgamated like before? Is this the reason why 3DMark05 doesn't work well with the GF 7800?
What do you mean by "amalgamated like before"?

I know it most probably wasn't amalgamated .. but what I mean is .. The R420/GF6800 has 16 Pixel/Vertex ALU's (or is this incorrect?). Now they both seem to have been seperated, even though they in the same core(or am I incorrect again?).

I don't mind being wrong .. just trying to understand the structure(which is most probably way over my head anyways).
 
Unknown Soldier said:
So what can we expect the Ultra to be clocked at? 500Mhz Core and 1400Mhz Mem?

If so that give the Ultra a rough 8900 3DMark05 score.

If the R520 does hit the rumoured 9300+ .. then Nvidia should be a bit worried.

US
Not if TSAA and TMAA perform well and R520 does not have any of these.
But remember it is not about having the fastest card, it's all about selling most cards and making most money. So maybe if ATI's middle class card outperforms nVidias offering and is widely available then they will start to worry...
 
That diagram of the chip looks like there are 24 PS+8VS but still 16 pipes or did I see something wrong? The part below the fragment crossbar, 16 "thingies".
 
_xxx_ said:
That diagram of the chip looks like there are 24 PS+8VS but still 16 pipes or did I see something wrong? The part below the fragment crossbar, 16 "thingies".

below the fragment crosbar are the 16ROP's
 
8900 vs 9300 on its own certainly wouldn't move me one way or another, I'd call that "competitive" (for my purposes) and move on.

Tho if judged by their own professed standards, that would move us into three full years since NV was the performance leader on a top card vs top card basis.
 
tEd said:
_xxx_ said:
That diagram of the chip looks like there are 24 PS+8VS but still 16 pipes or did I see something wrong? The part below the fragment crossbar, 16 "thingies".

below the fragment crosbar are the 16ROP's

So the GTX still only has 16 pipes? Sorry . .had browsed really quickly passed the diagram.
 
Unknown Soldier said:
So the GTX still only has 16 pipes? Sorry . .had browsed really quickly passed the diagram.
It shades 24 pixels per clock, but it can't ouput more than 16 shaded pixels per clock
 
Back
Top