Phil said:
Maybe true, though I clearly wasn't trying to make any concrete estimates on how expensive the units within the PSP is. In fact, I think there is no way to effectively know what the costs involve, as there are too many factors relevant to the PSP process to consider. That includes R&D, chip fabbing, optical drive, casing, screen, battery and many others - as well as factoring in that many of the mentioned units are in fact manufactured by Sony and therefore are 'as cheap as it can get'.
Well I agree with all that... indeed I didn't make any specific cost estimations either, but come on. Common sense dictates that with so much of the machine outsourced, costs can't possibly drop as fast as PS2. It's not rocket science to figure that the screen and RAM being the big costs here either in terms of components, use your head.
Phil said:
So, lets just concentrate for a second on the basics in which we assume that
1.)
PSP is being sold at a minor loss at sub $200.
2.)
DS is being sold neither at a loss nor a profit at $150.
Can we agree on that? I think that is quite reasonable and the $50 dollars that the PSP is more expensive, can be attributed to Sony's strategy in selling the unit at a minor loss as well as their internal manufacturing, R&D and fabbing capabilities.
Wait what?!? What happened to "I clearly wasn't trying to make any concrete estimates on how expensive the units within the PSP is"? But if you really want to play that game...
PSP per unit cost estimations are all over the map, I've seen trusted sources quote anywhere from $250 to $450. People thought this thing would be a loss taker at $299, I'd say "minor loss at sub $200" is more best case scenario than anything right now.
As for DS, Nintendo was willing to go as low as 10,000 yen (about $95) at launch. I doubt they're only breaking even at $150, nothing in the platform is exactly cutting edge outside possibly the WiFi component.
I think you're way off on both counts here.
Phil said:
I am also aware that Nintendo obviously can outsource the lot, but as of yet, Nintendo has yet to release a technical competitive handheld. In short, in the last few years, Nintendo didn't have any comparable handheld competition, so there was never any need to go for the best solution. If they are to compete in 2007, they will need to go for something equivilant and that's where the challenge will lie in.
Well again, they only need to compete if Sony carves out a significant market. And they've already shown they have the know how to slap together a competitive platform and by your own admission it was never really necessary in the handheld space before. I don't get what you're arguing exactly?
Phil said:
Considering the DS with its current tech being sold at $150 today and I am quite confident that something equivilant in 2007 won't sell for less than that (and as you say, by then, PSP will be probably selling for $99).
I don't think you have a good grasp at what these technolgies are really costing. GBA was said to be fully manufactured for under $35 at it's launch in mid 2001, it's pretty clear DS is following that same low end low cost scheme given it's comparable technolgies (ARM chipset, low res screens, etc). Sure there's differences but DS hardly looks to have any high cost components.
PSP's big costs would be the screen (which is higher quality than anything ever used in handheld electronics before) and that 32MB of RAM... both those costs will drop over the next three years however, not to mention Sony's own internal cost reducing measures (production getting up to speed, chipset revisions, etc). I'd be genuinely shocked if PSP isn't $99 by 2007.
Phil said:
Do you believe Nintendo will bring out something with 'better than PSP' specs in 2007 for less than they are selling the DS today (which is clearly less capable)?
Yes. Technology advances after all... just look how far mobile technolgies have come in the last 3 years.
Phil said:
Because Nintendo will have to make a choice in either competing with the PSP in favor of the market Sony is targeting or to keep aiming at the Gameboy crowd. Both cases require different marketing, design and performance.
Once more, it's only necessary based on PSP's performance. And really, what's keeping Nintendo from aiming at both markets simultaneously with a kid friendly DS and potential high end Game Boy?
Phil said:
You can't fight someones thunder by aiming at something else. Seriously, you can't fight Sony in aiming at the older crowd by bringing out something that's primarely targeting something else! Since we established that Nintendo is aiming at a younger crowd with DS, I still am amazed that the belief is still around that it will steel some thunder. Perhaps a first glance of the consumer in knowing there's something else around, but with different content, different marketing, different appearance, I think that "thunder" will die down extremely fast. Simply put: there's no product comparable to PSP at the moment (comparable in that it targets the same audience).
Erm, DS already has stolen some "thunder". Not everything divides down into neat sectioned market segments in the real world and the fact is that both PSP and DS will be competing for the same resources from publishers, consumers and the media. Don't be naive.
Just by virtue of being a Nintendo handheld makes DS competitive to some extent... it's gotten the platform heavy developer and industry recognition so far. I don't doubt consumers will follow, not at all bad for what's essentially a stall tactic. DS won't kill PSP obviously, but it makes sure PSP doesn't have the handheld sector to itself alongside the antiquated GBA and trivial niche machines (N-Gage, Zodiac, Gizmondo, etc).
Phil said:
I wasn't proposing that Nintendo announces GBA2 now. I actually think the DS is a big mistake and should have been substituted with concrete GBA2 plans and announcements. Nintendo's "wait and see" approach is very dangerous - it could be their end if it works out well for Sony and PSP gains a name in the market and opens up a new "untapped" market. Nintendo should have brought a mass-market handheld years ago. Their passiveness is their doom and the GameCube is just a mere example of what may come.
Er, Game Boy isn't "mass-market"???
And it's not as if Nintendo's just playing "wait and see". They have DS ready in the interim, with better software support than any previous handheld right out the gate. If DS tanks then just sweep it under the rug (alongside Virtual Boy & Pokemon Mini) and get ready for round 2 with a "real" Game Boy. Sure there's some risks in potentially letting PSP get a lead, but there's going to be risks regardless when facing the PlayStation brand.
Personally, I don't think Nintendo's being agressive enough with DS pricing. They should probably drop the price to $99 for launch in an effort to secure more media/developer confidence against PSP and make sure sofware pricing doesn't exceed $29 to get consumers behind them. They have a major advantage in that hardware costs and software R&D will be far cheaper than PSP, they should be using that to try and bleed Sony out of the market (like Sony did Sega with PS1). Unfortunately, I don't see profit conscious Nintendo going that route with DS. :/