It's not about stats, it's about the decision process, the sales impact. If awesome robot dino didn't exist, would you still have bought a pro?
Eventually, because of the game @Graham is developing.
It's not about stats, it's about the decision process, the sales impact. If awesome robot dino didn't exist, would you still have bought a pro?
I think anyone should be of Envy if all they needed was 1 game an entire generation. With 3000 hour invested into a single title, that person would be averaging about a 15c or less per hour of entertainment. One could easily argue doing above 3000 hours for some titles. Like closer to 8000 hours with the right game.
Bro CraftEventually, because of the game @Graham is developing.
But you're buying into the Xbox Eccosystem, even if the hardware is a PC.
There are no choice about why you didn't buy something. Only select the consoles you own.
If you would have bough xyz regardless of it's 1P, but still appreciate some, that would make them unimportant in your choice, I guess?
And if only one game was the reason you bought it, that's certainly buying because of 1P.
Not unless you're shopping on the Windows Store instead of Steam etc.
I wrote first parties in the title, also in the question, and I repeated it in every single line, to make sure there is no ambiguity. The information we are looking for is the impact of first party games, a.k.a. First Parties, a.k.a. 1P, on console sales.OK, so, how to vote?
I bought an XBO for Kinect and TV integration. Not for game exclusives.
You don't get Xbox exclusives on Steam.
More...What? How about Killer Instinct (which is how I'm able to play it)? And if I'm not mistaken, there was some talk over at Microsoft about increasing there first-party games across other Store Fronts, which includes Steam.
What? How about Killer Instinct (which is how I'm able to play it)? And if I'm not mistaken, there was some talk over at Microsoft about increasing there first-party games across other Store Fronts, which includes Steam.
Simple poll. Because everybody love polls.
Edit: it's about impacting a purchase decision. Any first parties present, or announced, or expected, or simply hoped for at the time of purchase. Canceled or delayed titles count because you expected them. Expecting a studio, or a favorite director, must be working on their next title.
Makes the question precise and about the impact of a specific form of long term investment. I doubt it would change the results by much, if at all, but that would open a can of worms. And the thread would completely derail becoming about the meaning of the word exclusive. I have been here long enough to know what to expect. Everything must be worded PERFECTLY.Why?
Read DSoup's, Brit's and Shifty's posts in sequence for context. Having a few Xbox exclusives available on Steam doesn't make the PC a viable alternative to buying an Xbox if you are interested in Xbox exclusives. Having most Xbox exclusives coming to the Windows Store does.
I disagree. If Steam had three or four of Sony major first party titles, lets say God of War, The Last of US, Uncharted and maybe Bloodborne, IMHO, PC could be a valid choice over the PlayStation. And let's be honest here, Microsoft is (will) more than likely move more-and-more titles over to other storefronts because it makes smart business sense on doing so. If you have a huge population of PC gamers tied to Steam, that don't particular care for Microsoft's ecosystem/storefront ...would it be wiser to spend millions and millions of dollars more, on convincing Steam gamers on moving over (dead-end), or just simply offer them the game on any storefront? There is a reason why Microsoft is currently expanding their catalogue of games across Steam (i.e., if you can't beat them, then join them).
I think it is very unlikely MS will start making decisions that benefit the success of their content, but compromise the success of their platforms. The former is very much in service of the latter.
"I look at Steam today, it's on an incredible growth trajectory. It's a massive force in gaming; a positive force. I think it will be bigger a year from now than it is today. And five years later it will still be bigger again," Spencer said. "I look at Valve as an important [independent software vendor] for us on Windows. They are a critical part of gaming's success on Windows. I don't think Valve's hurt by not having our first-party games in their store right now. They're doing incredibly well. We will ship games on Steam again."
He acknowledged that Microsoft's efforts to build its own online store haven't gone entirely smoothly, but said the company remains committed to making it happen. And, he said, Valve isn't suffering too greatly in the absence of some of Microsoft's games. “I think they're doing fine without Quantum Break in their store,” he said.]
How many Kinect games that you were interested in were cross platform?I bought an XBO for Kinect and TV integration. Not for game exclusives.
How are they not helping Steam? a) They're providing the Steam App through their Storefront; b) they're providing first-party gaming content on Steam; and c) Phil Spencer is pretty much admitting, Steam is the de facto platform for PC gamers, and content providers.
The only major Microsoft first-party titles that are missing from Steam, that I can think of, is Forza and Gears. And yes, Quantum Break is on Steam.
How many Kinect games that you were interested in were cross platform?
I single out those features as they aren't necessarily gaming features. Kinect was more appealing for voice and gesture commands than for games when buying the XBO for myself. The only Kinect 2 application that I owned on XBO was a fitness app. that couldn't be considered a game. It was more like those 80's VHS exercise tapes that you followed along with, except that it would tell you if you were doing thing correctly or not.