Sigfried1977
Legend
Congrats, man.
@Kameradschaft: Guacamelee! is basically a humorous, Mexican-themed Metroid game (not a Metroidvania game really) with a combat system not all that dissimilar in feel to traditional 2d one-on-one fighting games (ground/air combos, cancels, specials). It's of course nowhere near as complex as a fighting game. Also worthy of note is a level of challenge that is quite considerable at times. Getting some of the optional items in particular can be downright Meatboy-ish.
Unfortunately coop is not where this game shines at all. That was clearly a last minute add-on. Many of the jumping sequences are hard enough on your own thanks to the game's dimension shifting mechanic, and properly completing them with someone else in tow is nearly impossible unless you think like the Luteces from Bioshock Infinite. It's no problem if one of you is content with dying, then waitng for your partner to finish a section and then respawning, though. It's also not a game you wanna rush through. The combat isn't tuned for 2 players either. Save for a couple of spots on hard mode It's not particularly difficult when you are on your own to begin with, and it becomes piss-easy with a partner.
So yeah, amazing game, but not so amazing 2 player game. There's still fun to be had playing that way, but if coop was my priority I'd have picked a different game.
@Kameradschaft: Guacamelee! is basically a humorous, Mexican-themed Metroid game (not a Metroidvania game really) with a combat system not all that dissimilar in feel to traditional 2d one-on-one fighting games (ground/air combos, cancels, specials). It's of course nowhere near as complex as a fighting game. Also worthy of note is a level of challenge that is quite considerable at times. Getting some of the optional items in particular can be downright Meatboy-ish.
Unfortunately coop is not where this game shines at all. That was clearly a last minute add-on. Many of the jumping sequences are hard enough on your own thanks to the game's dimension shifting mechanic, and properly completing them with someone else in tow is nearly impossible unless you think like the Luteces from Bioshock Infinite. It's no problem if one of you is content with dying, then waitng for your partner to finish a section and then respawning, though. It's also not a game you wanna rush through. The combat isn't tuned for 2 players either. Save for a couple of spots on hard mode It's not particularly difficult when you are on your own to begin with, and it becomes piss-easy with a partner.
So yeah, amazing game, but not so amazing 2 player game. There's still fun to be had playing that way, but if coop was my priority I'd have picked a different game.