Frenetic Pony
Veteran
Digital Foundry already shares this view, having both consoles share the same hardware has lead to boring stagnation, the two consoles are identical except for the brand on the boxes, they are no different from each other, worse yet both are also weak compared to modern PCs even based on old Turing hardware, especially as these can use DLSS to compensate for any gap in performance. As a result, both consoles get competition from PCs as well.
Sony's PS5 Pro is an answer to that. A more powerful SoC will be used to differentiate PlayStation with new features that make it stand apart from Xbox and make it compete well with these old and new PCs.
DF is just mega fans regularly talking way over their heads. The world is full of convergence, GPUs included. Someone makes an improvement everyone else copies it. Nvidia doubled up FP units compared to Int, then AMD does that. AMD introduced giant caches to cut bandwidth to main memory, then Nvidia does that.
There's not actually much difference between AMD and Nvidia GPU archs overall. The "Stagnation" between PS4 and PS5 is the hardcore audience not wanting to admit that ROI for ever bigger GPUs is diminishing. Better graphics always have to be better linearly, it's obviously someone else's fault if I don't notice much of a difference!
The only way "bigger GPU" continues is if AMD realizes who buys big, dedicated GPUs. My parents use a spare room to host wealthy exchange students for a nearby highschool. Their current kid bought a 4080, dual monitor setup, RGB everything, and I'm pretty sure exclusively plays League. Selling dedicated GPUs has nothing to do with price for performance for the majority of this market; it's dudes wanting the impression they're buying a bigger tool. Thus AMD needs to get into the marketing game of "Selling the biggest tool", claiming better price for performance makes their tools seem like the weak "second choice" option in comparison, if you see what I mean.