-
Thats the discrepancy.
Firstly, they say that they have not optimized the game specifically for any vendor.
but secondly,they say that 5X as much time optimizing NV3X path as we’ve spent optimizing generic DX9 path.
What about that?
They cheated us like a geek. Goddamn it.
Valve is pissed at all of the benchmarking "optimizations" they've seen in the hardware community;
- Half-Life 2 has a special NV3x codepath that was necessary to make NVIDIA's architecture perform reasonably under the game;
- Valve recommends running geforce fx 5200 and 5600 cards in dx8 mode in order to get playable frame rates.
- even with the special NV3x codepath, ATI is the clear performance leader under Half-Life 2 with the Radeon 9800 Pro hitting around 60 fps at 10x7. The 5900 ultra is noticeably slower with the special codepath and is horrendously slower under the default dx9 codepath;
- the Radeon 9600 Pro performs very well - it is a good competitor of the 5900 ultra;
- ATI didn't need these special optimizations to perform well and Valve insists that they have not optimized the game specifically for any vendor.
There you have it folks, there's much more coming tomorrow.
Optimization Investment
- 5X as much time optimizing NV3X path as we’ve spent optimizing generic DX9 path- Our customers have a lot of NVIDIA hardware
- We were surprised by the discrepancy
- ATI hardware didn’t need it
Thats the discrepancy.
Firstly, they say that they have not optimized the game specifically for any vendor.
but secondly,they say that 5X as much time optimizing NV3X path as we’ve spent optimizing generic DX9 path.
What about that?
They cheated us like a geek. Goddamn it.