Valve announces VR-Only Half Life: Alyx. [2020]

Discussion in 'VR and AR' started by ToTTenTranz, Nov 19, 2019.

  1. Pete

    Pete Moderate Nuisance
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    Yeah, teleporting avoids (sidesteps?) motion sickness. They’ll almost certainly allow for free movement, too.
     
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  2. orangpelupa

    orangpelupa Elite Bug Hunter
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    holy molly! ALYX is actually a full-blown 60USD game!
    I though it was short experience 20 USD game due to steam regional pricing.
     
  3. Silent_Buddha

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    You can also get it for free...

    If you buy a 1000 USD Valve Index. :p

    Regards,
    SB
     
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  4. Tkumpathenurpahl

    Tkumpathenurpahl Oil Monsieur Geezer
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    It's in a lot of them, yes. Personally, I don't like it (for the reason you stated) and always pick free movement where possible. A quick Google suggests that to be an option for this game.
     
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  5. Malo

    Malo Yak Mechanicum
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    As someone who hasn't really played VR much I wasn't really aware of this but makes sense, thanks.
     
  6. Silent_Buddha

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    There's 3 movement modes for the game.
    • Free movement with the analog stick.
    • Teleport movement (to combat motion sickness for many people).
    • Slide movement. This is basically teleport but you slide to the new position instead of just appearing there.
    Regards,
    SB
     
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  7. PSman1700

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    I feel this game could lift VR gaming to a while new level. The next half life in VR, those graphics for a VR game.
     
  8. orangpelupa

    orangpelupa Elite Bug Hunter
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    Aww, no room scale unlimited walk locomotion :(

    It feels awesome in tea of God. But I guess it will destroy the carefully crafted level design....
     
  9. Tkumpathenurpahl

    Tkumpathenurpahl Oil Monsieur Geezer
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    Huh, I was unaware of that distinction between the latter two forms of locomotion. Probably because I only ever bother with free movement.

    It'd probably destroy the level design when you went thudding into a wall. Or careering down a gully. Depending on your IRL setting.
     
  10. swaaye

    swaaye Entirely Suboptimal
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    Oops nevermind. I missed that there were some new posts after the video. Weird forum software.
     
  11. orangpelupa

    orangpelupa Elite Bug Hunter
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    Unlimited real life walk locomotion won't make you thud a physical wall. As the game will automatically change the corridor turns, etc to fit the level into your play area.
     
  12. Tkumpathenurpahl

    Tkumpathenurpahl Oil Monsieur Geezer
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    Can you link me to any videos of this please? I've never seen it and I'm really rather curious.
     
  13. orangpelupa

    orangpelupa Elite Bug Hunter
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    I found a video that I think show this locomotion quite good



    You don't need a space that big. 2x stationary experience is enough
     
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  14. Malo

    Malo Yak Mechanicum
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    That's quite cool but obviously extremely restrictive for game design.
     
  15. orangpelupa

    orangpelupa Elite Bug Hunter
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    Yep. The level must be designed in chunks and to be enjoyable when experienced randomly. So item placements, enemy placements and logic, all need to be cleverly weaved together.

    Btw this makes me remember left 4 dead that originally was designed with procedural level design by the AI DIRECTOR. So each level will be made of many chunks that can be on different places on each run. Depending on what the ai directir thinks will give the best game experience to the players

    In the end, valve cut that out and only left the procedural item (and tank?) placements
     
  16. Silent_Buddha

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    That's basically how Hellgate: London (the original) did it. Not sure if the current game (which isn't the original game) still does that.

    It's also similar to what Remnant: From the Ashes does.

    Regards,
    SB
     
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  17. milk

    milk Like Verified
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    That video was 4 minutes long, and I was already bored in the firt 40 seconds.
     
  18. orangpelupa

    orangpelupa Elite Bug Hunter
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    Watching for less than a minute Should be already enough to show the locomotion
     
  19. Davros

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    Half life alyx is now out, anyone got it?
     
  20. manux

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    Thank you for noticing it got released! Just purchased, waiting for download to finish :) Will report back once I have tried it out.

    edit. 48.3GB. that is going to be a ... .... while ... ... come on bits, you can do it, run like the wind!
     
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