PC Gamer says:
Regardless, I found Alyx to look pretty decent across all presets. Maintaining a steady 90 frames per second is actually more important—at least in my opinion—than the graphics settings. I didn't notice a huge difference between "Low" and "Ultra" besides fewer wrinkles on a Vortigaunt, or a less vibrant flashlight beam, but there's a definite difference between a smooth and responsive 90Hz and a janky 90Hz with dropped frames. It's the difference between really "being there," and being all-too-aware that you're in a videogame.
So what's your point? I don't think anyone disagrees that there isn't that much difference between graphics settings in alyx. That said the dynamic resolution can hide the difference really well for those users who crank graphics settings in favor of resolution. It's very easy to do this as the dynamic resolution keeps game smooth with the cost of lowered resolution. User would just wonder how is the game this blurry and not even know the game is compromised due to lowered rendering resolution,... If anything rendering and texture resolution is better thing to optimize in this game than cranking pixel quality up. Only way to make this issue visible is to use command line option to disable dynamic resolution and see if game hitches in higher settings(it will, unless you have 2080ti).
I played the game through and enjoyed the graphics and immersion thoroughly. Something called low in alyx is not low at all when looking at how amazing the game looks in vr. Something like elite dangerous looks dog crap in it's highest settings versus alyx low.
Last edited: