DLSS 1.0 was better than FSR 1.0 and on par with FSR 2.0.Because the beginning was awful. They recognised the value since 2.0. So I would say they informed consumers properly on this one.
DLSS 1.0 was better than FSR 1.0 and on par with FSR 2.0.Because the beginning was awful. They recognised the value since 2.0. So I would say they informed consumers properly on this one.
Nowhere near the same, both are shit but different. FSR 2.x is closer to DLSS 2.x and XeSS than DLSS 1.0 quality wise, but they're all still crap that shouldn't be needed.DLSS 1.0 was better than FSR 1.0 and on par with FSR 2.0.
Err, reviewers deciding for themselves how they conduct their reviews is somehow a problem?See, that is the problem here: nVidia isnt allowed to not supply certain reviewers but reviewers should be allowed to do whatever they want. nVidia was absolut right to stop supporting them.
DLSS is the biggest hit on the PC platform since 3dfx's Voodoo cards. Hardwareunboxed has been against temporal upscaling from the beginning. Hardwareunboxed is an anti consumer channel.
DLSS enables higher quality ray tracing effects at decent fps for a tiny reduction in image quality in some cases, it even offers better IQ in several cases too, this is called progress. A tiny step backwards for 3 or 4 steps forward. This is how we advance PC graphics.DLSS is the worst thing to happen to the industry since forever and perfectly shows the hypocrisy in people.
DLSS is the worst thing to happen to the industry since forever
DLSS 1 was on par with basic monitor upscaling. FSR 2 is clearly superior.DLSS 1.0 was better than FSR 1.0 and on par with FSR 2.0.
Trading off sample rate (and sample approximation) for modeling fidelity is not hypocrisy, it's just a tradeoff. One that is very very consciously thought about during game and hardware development. The tradeoff simply did not make sense before fixed-function RT hardware, but that's no longer the case because RT/DLSS is approximately iso-performance with no-RT/no-DLSS and I would take the former any day.Same people are promoting RT because "it renders correctly" instead of "rasterized hacks and fakes" and without drawing a breath between promote DLSS which is literally about faking the picture and even worse, faking whole frames in case of DLSS3.
DLSS has given us a knob to dial spatial (and now temporal) sampling rate, and redirect as much GPU hardware budget towards fidelity as the developer or user want. In the past we could drop resolution and fps but the sample loss led to a precipitous decline in experience, especially with the nature of our sample-and-hold displays. DLSS smooths that out, and we have a much gentler fall off in perceived quality vs. sample rate. I would argue that it's one of the best things to happen to the industry since programmable shaders. I *may* even rate it over hardware RT, simply because it was an unexpected surprise while RT was inevitable.DLSS is the worst thing to happen to the industry since forever
Yes but there's still an issue of HUB spreading their FUD well beyond HUB itself.If you don't see value in what they offer then don't watch them.
Just beceause you believe it's FUD doesn't make it FUD. Ignore it if you don't have solid arguments against it (your preferences aren't solid arguments), but that badmouthing is just pathetic.Yes but there's still an issue of HUB spreading their FUD well beyond HUB itself.
It is FUD.Just beceause you believe it's FUD doesn't make it FUD.
DLSS 1.0 used spatial upscaling, resulting in hallucinated detail, while FSR 2.0 uses temporal upscaling to approach DLSS 2.0 quality in static scenes.DLSS 1.0 was better than FSR 1.0 and on par with FSR 2.0.
He admits his fanbase that always influences his decisions are mostly AMD fanboys, I just don't know why he would stoop so low to destroy his credibility by appealing to them. He doesn't have to. He can be semi neutral while also presenting facts without the need to twist the truth.Yes but there's still an issue of HUB spreading their FUD well beyond HUB itself.
Nah I'll admit it, my fanbase (the maybe three people that watch me because they're a fan of me) are probably AMD fanboys, just because. u/dadmou5 that was a very funny comment though, we all enjoyed it on Discord. Keep up the good work
He would never admit it but most of his fanbase, the ones who consistently vote on his polls and give him bad advice on his Discord, are rabid AMD fanboys. For some reason, he still takes their advice and opinions and uses it as the gold standard for all his conclusions and even makes testing decisions based on them.
That's Steve being sarcastic.He admits his fanbase that always influences his decisions are mostly AMD fanboys
It looks like that video is in Performance rather than Quality mode? I agree DLSS 2.0 is much better in Performance mode.Yeah, not really:
But i guess update 95 of FSR 2 will be fixing this corner case.
You've misread that. He qualifies the 'fanbase' as those who watch just for him, as three people. Everyone else who watches he does not consider a fan or loyal to him or his comments/views.He admits his fanbase that always influences his decisions are mostly AMD fanboys,
Yeah, not really:
But i guess update 95 of FSR 2 will be fixing this corner case.
It's not FUD.Yes but there's still an issue of HUB spreading their FUD well beyond HUB itself.