Firstly the still is a bullshot.. Secondly the biggest problem with the PS3 UE3.0 is by far rendering performance and with that it's pretty easy to understand where my statements were coming from..
Not straight away but the fact is if Epic's issues with UE 3.0 and PS3 weren't related to Epic's own difficulty in terms of getting to grips with the hardware and only with respect to a lack of resources then Sony wouldn't have need to step in.. Epic could have just as easily increased staff in the solution was a simple as "carry forward all our UT3 optimisations into the general engine"..
In terms of rendering it should.. which is by far the bulk of the problem with 3rd parties getting the platform up to speed for practical use..
huh?
What are you talking about?
How did you come to this conclusion? I never stated such an idea.. Are you understanding me at all or just continuing your defensive rant?
Omniscient?
And thats quite a feat you've got there being able to comprehend "tone" from a text based discussion..! I would consider myself impressed by such a skill if not by the fact that your evaluation was waaaay off..
Hey well anyway it's your problem buddy, if you don't want to take my word for it then dont, but it doesn't change the fact that i've heard alot of things with regards to UE3.0 and the PS3 platform that I simply can't say on these boards for breach of confidentiality..
Nobody said i'm presenting a "know-it-all" attitude and if you really don't like what i'm saying then by all means stick to your own "baseless" conjectures by which you so ferverently hold..
Geeez..!