Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

Are you crazy? It needs atleast 32 GB of RAM, 12 core and a High End GPU on PC for freaking 30 FPS.

And that's because they don't make use of next gen technologies like Sampler Feedback, Mesh Shading and SSD Streaming on PC.

Old hardware holds back new gen hardware again.

That'd because it's in editor. Builds will run fine -- game engine workflows are incredibly hardware heavy, builds are optimized (they contain compressed assets, no editor overhead, etc.) 32gb of ram is a reasonable requirement for working on a scene this complex in ue4 today.

Edit: to elaborate, try tweaking anything in the unity Heretic demo on your gaming pc -- it runs horribly in editor on my 2060 super, ryzen 7, 32gb ram, etc.
 
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Something about the GI lighting doesn't look quite as impressive as last years demo imo.

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my download is still verifying, how did you get Valley of Ancients?

nvm downloading it
 
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Are you crazy? It needs atleast 32 GB of RAM, 12 core and a High End GPU on PC for freaking 30 FPS.

And that's because they don't make use of next gen technologies like Sampler Feedback, Mesh Shading and SSD Streaming on PC.

Old hardware holds back new gen hardware again.
64 GB of system RAM is recommanded for 30fps ;d
 
64 GB of system RAM is recommanded for 30fps ;d

Maybe this is caused by directstorage and hw/gpu decompression not being available for windows yet? Content could be read slowly due to cpu decompression and result is cached in ram? Consoles would run circles around pc hw until directstorage+efficient decompression is implemented.
 
Not only does it run fine on all platforms, but they imitated the ratchet world switch effect. Condolences to the console warriors throughout this thread. Preview looks amazing, grabbing this to start working in this week.

Yes there goes the claims that you couldnt replace console nvme with cpu and extra main ram.

It needs atleast 32 GB of RAM, 12 core and a High End GPU on PC for freaking 30 FPS.

God, when 5700XT is still considered a high end GPU :p Its a 2019 mid ranger from AMD.

That'd because it's in editor. Builds will run fine -- game engine workflows are incredibly hardware heavy, builds are optimized (they contain compressed assets, no editor overhead, etc.) 32gb of ram is a reasonable requirement for working on a scene this complex in ue4 today.

Maybe he was thinking hes going to run the ue5 editor on the ps5 :)

All in all, rather low system specs seeing its for the editor which usually means more cpu cores and high amounts of ram. The last years UE5 demo running very well on a 2080maxq laptop wasnt off afterall.
 
Yes there goes the claims that you couldnt replace console nvme with cpu and extra main ram.



God, when 5700XT is still considered a high end GPU :p Its a 2019 mid ranger from AMD.



Maybe he was thinking hes going to run the ue5 editor on the ps5 :)

All in all, rather low system specs seeing its for the editor which usually means more cpu cores and high amounts of ram. The last years UE5 demo running very well on a 2080maxq laptop wasnt off afterall.
Wouldn't call 12 core cpu, rtx 2080 with 64gb of system ram for 30 fps low system spec :D how looks mid tier and high tier systems ;? d
 
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