cheapchips
Veteran
More Lords of the Fallen footage.
I could see PS6 being capable of this.Spiderman 3 ?
I could see PS6 being capable of this.
The density and fidelity of the city. I am certain we will never see an actual game on PS5 that hits that level of fidelity.It's a content tool. It'll never run on a console and it's output is nanite objects. It should be fine for creating current gen content. In principle, it's just Matrix Awakens tools taken to the next level.
What was punting it to next gen for you (other than it's 0.1 status and how long game dev seems to take these days)?
The density and fidelity of the city. I am certain we will never see an actual game on PS5 that hits that level of fidelity.
Matrix isn't an actual game.I don't see it rendering any more complexity and variety than the Matrix Awaken already demonstrates on XSS?
Matrix isn't an actual game.
I don’t believe the future software will reflect this but time will tell. We are going on year 4 and at this point I am beginning to accept that we will be getting moderately spiced up PS4 visuals with an RT effect or 2 sprinkled on top. Certainly no game on the horizon we have any real footage of looks anything like the various UE5 demos. PC will have whatever cool tech Nvidia puts out of course but that will be a very rare title here or there.It seems like a meaningless distinction. It has plenty of sophistication for npc and physics behaviour. You could build a game with the components it demos. The open question is the scope of the experience you could squeeze in alongside the elements already on show.
I don’t believe the future software will reflect this but time will tell.
I hope it's eventually good as my wife and I still enjoy playing the original PvE style occasionally. Given how the original Ark went I don't necessarily expect it to be great right off the bat though. In theory it's a good fit for the new systems (large open world with fully dynamic lighting), but I suspect it will take a fair amount of time for them to tune everything, as it did with the original (and you could argue it's still effectively an indy game that blew up rather than something with AAA or even AA polish).Wonder if the ark ue5 upgrade will help or hurt performance, I know it used to be pretty heavy and the console version was rough.