Inuhanyou
Veteran
Eh, I don't think so. It clearly had plenty of limitations and problems at the time and took quite a few years for everything to not look slimy and/or brown and gray in a lot of ways.
I identify more with the games it was able to bring to bear. And ue4 and 5 are just an out and out upgrade I think over what came before. I can't wait to see what happens when devs really get their arms around ue5.
My main issue with ue5 right now funnily enough is the efficiency of the updates and rapid progress they are making to features. In this kind of environment it's hard for developers to create games with set tools because better systems and improvements are rapidly being created.
Like I don't expect any games to ship with ue5.1 or later features for a few years simply because devs are busy making the games using the first ue5 release. I don't know how hard it is to swap between engine updates(I would hope it would be seamless as a mere update in features?) But major features like nanite foliage definitely won't be something devs who have been making games on ue5 for a while will be able to suddenly go back and make full use of and that will affect those products.
I identify more with the games it was able to bring to bear. And ue4 and 5 are just an out and out upgrade I think over what came before. I can't wait to see what happens when devs really get their arms around ue5.
My main issue with ue5 right now funnily enough is the efficiency of the updates and rapid progress they are making to features. In this kind of environment it's hard for developers to create games with set tools because better systems and improvements are rapidly being created.
Like I don't expect any games to ship with ue5.1 or later features for a few years simply because devs are busy making the games using the first ue5 release. I don't know how hard it is to swap between engine updates(I would hope it would be seamless as a mere update in features?) But major features like nanite foliage definitely won't be something devs who have been making games on ue5 for a while will be able to suddenly go back and make full use of and that will affect those products.