Uncharted 4: A Thief's End [PS4]

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Virtual hats. You can see them listed on the image along with the other in game customisations. They're also listed in the complete digital download versions.
 
Those will be available for purchase at release, costing no more than 2 billion Naughty Dog Points™

I truly hope micro-transactions don't end ruining the multiplayer...
 
Some new info regarding sound: http://www.dualshockers.com/2015/09...ack-hyper-real-pulp-sound-and-ps4-technology/
  • The sound assets used by the game’s engine are 96kHz/24 bit (which is better than many feature films). The output is 48 Khz with the “8-track-9″ codec built into the PS4 that gives a really good compression ratio with “nearly lossless” sound.
  • Sound could use 10% of the 256 megabytes of system memory of the PS3 (about 26 megabytes). Naughty Dog had the same amount of memory to use from Uncharted 3 to The Last of Us, but they figured out new ways of encoding MP3, allowing them to have three times the amount of sound as before. With PS4, they have about ten times that amount, and this allowed them to include more and more detail.
  • There’s a “huge amount of variation” for Foley (everyday sound effects), and a new system Naughty Dog is using for Uncharted 4 is even more detailed than before. It’s based on velocity. How fast the player moves changes the character of the sounds that are going to play. Sounds for footsteps, cloth and more change depending on whether you’re sneaking or walking or running.
  • The dividing line between cinematics and gameplay has “significantly changed” with the PS4 and with Uncharted 4. With the new game all the cutscenes are in-engine, and this has opened possibilities were cinematics don’t need to be as long and more of the story can be told in-game. There are storytelling moments in which the player still controls the camera and movement.
 
After seeing this Bloodborne statue

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I really don't feel like getting any collectors edition with a statue anymore... And yeah i agree, his face looks weird in the images.
 
It is LOTS of fun! Part of it is just to see the actors do the scripted stuff, or how they improvise on top of it; and then there are all the mistakes and plain silliness and all. I'm so sad I can't take time out to be there when we do this stuff... And to have guys like Nolan and Troy on set must be even more amazing.

Still can't get used to how weird the facecam footage looks, though :)
 
Well yeah obviously, cheap figures included with games can be quite good actually but the one in Uncharted 4 doesn't hit the mark for me (especially because of the face).
 
Came here to say that EightTrack9 is amusing. I couldn't have figured that one out by myself though, so thanks for making my day.
 
What Neil had to say about the delay: http://www.gamesradar.com/uncharted-4-delayed-because-ending/
“Even when I’m describing the ending, it’s a pretty... Well, I guess this is a little bit of a spoil... Nah, I’m not going to say it! But there is something that happens that requires quite a bit of work for what we want it to do, and again we would have had to reduce that scope and reduce that ambition to meet that [original] deadline".

...

"It was going to disappoint them to push this thing back, but this is the last chapter for Nathan Drake, so let’s give ourselves as much time as possible and go all-out for this series.”

Judging from how previous Uncharted games ended this is going to be something special, can't wait :p
 
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