Ryse also had a ton of pre-rendered cutscenes. It's another game i couldn't finish, so i don't really have a complete opinion on the later parts of the game, but from what I've played (up to some forest) it didn't have any cutscene transitions like that one above.
@15:00 for example
Pretty standard cut to black and start cutscene. @11:00 fade to black and start cutscene from a different camera. Granted, this is not a big deal and not really a huge issue, lots of games do it that way, that's why U4 looks impressive, i think it handles gameplay to cutscene better than The Order did for example (which is pretty damn good too).