A wild world Uncharted 4: End of a Thief is beautiful. It would be useless to quibble the technical sector in detail - for that there is the review - but the visual impact that the reserve players is an alienating beauty. Naughty Dog has worked hard on the hardware of PlayStation 4 and the result amply repays their efforts: the red sand of the desert of Madagascar surrounds Nathan's clothes, her face, her skin; while the mud shines under the glare of a sun at its zenith. The immense landscapes stand out on the retina of the player, featuring a broad and rich in minute details; details that only a few software companies in the world are able to carve and donate to their productions. The sound effects are also at the highest level and contribute to the creation of an audiovisual cosmetics unprecedented in the console market: all diegetic elements of scene seem real , tangible, able to pierce the screen with an incredible verisimilitude. The frame-rate has remained stable at 30 frames per second, without uncertainty or slowdown even in the phases of the "removal" of an environment and one or shootings more excited. The end result seemed to us then an impressive solidity , able to perfectly balance uncompromising performance with a visual impact of great value.