I created more videos with anisotropic filtering enabled. Driver settings are shown in the first post in this thread. The level of anisotropic filtering was set in the UT2003.ini file.
An easy way to set anisotopic filtering without exiting the game is by entering "preferences" in the console (~). Expand the Rendering option, then the Direct3D support option. Type in the filtering level in the LevelOfAnisotrophy. Don't press enter. Just close the Advanced Options window.
Control will return to UT2003, which will be running in a window. Press Alt-Enter to return to full screen.
Here are the videos I've created so far:
GeForce FX 5900 Ultra:
Trilinear - http://www.nvnews.net/temp/2.avi
4X AF - http://www.nvnews.net/temp/2-4x-af.avi
8X AF - http://www.nvnews.net/temp/2-8x-af.avi
Radeon 9800 Pro:
Trilinear - http://www.nvnews.net/temp/1.avi
4X AF - http://www.nvnews.net/temp/1-4x-af.avi
8X AF - http://www.nvnews.net/temp/1-8x-af.avi
16X AF - http://www.nvnews.net/temp/1-16x-af.avi
Anyway, this has been a fun project. But now that I look back, I jotted down a few of my own questions and even answered some of them
From NVIDIA's GeForce FX 5900 Ultra Reviewers Guide:
Quality Image Setting - "offers users the highest image quality while still delivering exceptional performance."
From NVIDIA's GeForce FX 5600 Ultra Reviewers Guide:
Application Image Setting - "will use whichever texture filtering settings the application requests."
Why was the Application Image Setting replaced with the Quality Image Setting? Don't know.
Does the Quality Image Setting deliver trilinear texture filtering in UT2003? Maybe some of the time, maybe on certain textures, but I really don't know for sure.
Is this a bug? Maybe, but the definition in the reviewers guide would indicate that it's not.
Is the Quality Image Setting a technique that can be used to increase performance at the expense of image quality? Possibly, according to the definition in the reviewers guide.
But what exactly does "highest image quality" mean in this case? Is it the highest image quality you can get on the GeForce FX 5900 Ultra or is it the highest image quality when compared to the competition?
Edited: Corrected the filenames for the videos.
An easy way to set anisotopic filtering without exiting the game is by entering "preferences" in the console (~). Expand the Rendering option, then the Direct3D support option. Type in the filtering level in the LevelOfAnisotrophy. Don't press enter. Just close the Advanced Options window.
Control will return to UT2003, which will be running in a window. Press Alt-Enter to return to full screen.
Here are the videos I've created so far:
GeForce FX 5900 Ultra:
Trilinear - http://www.nvnews.net/temp/2.avi
4X AF - http://www.nvnews.net/temp/2-4x-af.avi
8X AF - http://www.nvnews.net/temp/2-8x-af.avi
Radeon 9800 Pro:
Trilinear - http://www.nvnews.net/temp/1.avi
4X AF - http://www.nvnews.net/temp/1-4x-af.avi
8X AF - http://www.nvnews.net/temp/1-8x-af.avi
16X AF - http://www.nvnews.net/temp/1-16x-af.avi
Anyway, this has been a fun project. But now that I look back, I jotted down a few of my own questions and even answered some of them
From NVIDIA's GeForce FX 5900 Ultra Reviewers Guide:
Quality Image Setting - "offers users the highest image quality while still delivering exceptional performance."
From NVIDIA's GeForce FX 5600 Ultra Reviewers Guide:
Application Image Setting - "will use whichever texture filtering settings the application requests."
Why was the Application Image Setting replaced with the Quality Image Setting? Don't know.
Does the Quality Image Setting deliver trilinear texture filtering in UT2003? Maybe some of the time, maybe on certain textures, but I really don't know for sure.
Is this a bug? Maybe, but the definition in the reviewers guide would indicate that it's not.
Is the Quality Image Setting a technique that can be used to increase performance at the expense of image quality? Possibly, according to the definition in the reviewers guide.
But what exactly does "highest image quality" mean in this case? Is it the highest image quality you can get on the GeForce FX 5900 Ultra or is it the highest image quality when compared to the competition?
Edited: Corrected the filenames for the videos.