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well you can't push the micron size down further so once you put as many stacks as can stay cool without burning them out your basicly done with scaling ?I wonder though, if vertical stacking is so easy then why is moore's law supposed to end ~2020? Even Intel are saying this.
What is 7nm?
Like 10nm, 7nm has some pluses and minuses. Compared to 16nm/14nm, 7nm provides a 35% speed improvement, 65% less power, and a 3.3X density improvement, according to Gartner.
Yeah, I should have ended my post with "and not to mention software..." because I agree 100% with you on that.IMO software performance is nowhere near what it could be, even in games, blame programming languages, programmers expertise... But we are not there yet.
But we are disgressing ^^
Yeah, software performance somehow decreases over the years. At least you get the feeling. The Problem here is just that most software is much more complex than years ago. Also there is a lot ore running in background.IMO software performance is nowhere near what it could be, even in games, blame programming languages, programmers expertise... But we are not there yet.
But we are disgressing ^^
Yeah, I think it's a lowball figure. If every game nowadays with static scenes and lighting was photorealistic, he may have a point. But dynamic GI and such isn't a solved problem such that we know we just need to amp up the Flops to hit a target. 40 TF will create a photorealistic driving game or novelty visuals game (Pikmin) but Final Fantasy or Uncharted as if a live action movie is going to be well beyond that, I think.
well you can't push the micron size down further so once you put as many stacks as can stay cool without burning them out your basicly done with scaling ?
but I thought graphine was next
At some point the industry will for the most part max out how much performance they can get out of 3d silicon transistors and architectural improvements. If sales really decline due to this stagnation and R&D shrinks and they no longer have the R&D resources to transition to germanium or photon transistors we could be in for some bad news.
We could see a long term the halt of humanities advancements in computing performance, unless government steps.
that would be a nice read for sure.. Maybe the Titan X would do by then, but now that it is out, we're nowhere close to photorealism. It could be great to have that, but games are art and art is not always photorealistic, and hopefully photorealistic or not, games should always be games.there was am old pdf from nvidia about 10-12 years ago which stated how much flops they thought they needed to achieve photorealism, I have it on an old HDD (one day I will transfer all my old HDD's onto a new SDD, I must have about 10 lying around) but perhaps someone has a link to it, perhaps worthy of a laugh of how wrong/right they were
you prolly can find the pdf on the nvidia developer website, IIRC it was something like 50,000x more performance was needed. If not I'll be ordering a new Harddisk next week and copying my old HDD'sthat would be a nice read for sure.. Maybe the Titan X would do by then, but now that it is out, we're nowhere close to photorealism. It could be great to have that, but games are art and art is not always photorealistic, and hopefully photorealistic or not, games should always be games.
what where the numbers they based their theory on? If the scientific basis of those numbers are coincident with the 40 teraflops figure, they could be into something, but 50000 times the performance of a GPU from 2005-2006 would be off the charts even compared to the 40 teraflops Sweeney talks about, especially when you get into the gigaflops area of operations, which were pretty good numbers those days.you prolly can find the pdf on the nvidia developer website, IIRC it was something like 50,000x more performance was needed. If not I'll be ordering a new Harddisk next week and copying my old HDD's