can this thread sink any lower?
Probably, the mods haven't come in and told any of us off yet.
can this thread sink any lower?
SiliconAbyss said:can this thread sink any lower?
I highly doubt nVidia is going for any technical awards when they create their "babe" demos. They are going for the "geek likes girly" factor. "Wow did you see that nVidia demo? That babe was made up of 1 billion poly's and she is hot!" It's easier to be impressed by something technical when it's also something you like.
You could come up with a demo that showcases a pile of mud in the most accurate, realitic way possible and it could be a technical triumph. But no one wants to see that. This is a lot more about marketing than technical achievments or technology showcases.
Kombatant said:DaveBaumann said:Actually, I was hoping that Ruby would be somewhat more bountyful in the bosom department!
Heh, what did you expect, Pamela Anderson? On the other hand, as they say, diamonds are forever
SiliconAbyss said:You could come up with a demo that showcases a pile of mud in the most accurate, realitic way possible and it could be a technical triumph.
I don't think so, not quite.SiliconAbyss said:can this thread sink any lower?
I highly doubt nVidia is going for any technical awards when they create their "babe" demos. They are going for the "geek likes girly" factor. "Wow did you see that nVidia demo? That babe was made up of 1 billion poly's and she is hot!" It's easier to be impressed by something technical when it's also something you like.
jolle said:Even if you create a totally convincing human in 3d, what will give it away is
the motion, the brain will spot that, and it will just feel odd and unreal..
unless that is somehow overcome with really advanced motion captures
and stuff like that..
Remi said:There's only one I know of way to do convincing human motion.
Motion capture.
Well, I guess I'll have to update my humor simulation algorithm. This one doesn't appear to be working.SiliconAbyss said:Chalnoth do you have any sense of humor at all? Have you tried simulating a sense of humor?
Remi said:There's only one I know of way to do convincing human motion.
Motion capture.
I like to swim frequently, so I would imagine I would have a similar aversion to inaccurate swimming motion (at least in the arms). I haven't seen enough of the Nalu demo to pass judgement on the swimming.Bouncing Zabaglione Bros. said:It's another reason to make Nalu a mermaid. It means that the effects arn't going to be ruined by any unrealistic human movement, because she's not walking or moving like we expect people to anyway (being a mermaid). Also the water gives the opportunity to showcase the hair, which is really the big wow factor of the demo.
Side comment on this: I think I run a hell of a lot faster (when sprinting) than most any movie actor I've seen. And I'm pretty out of shape.Bouncing Zabaglione Bros. said:For instance look at what Bruce Lee did in his early films. When they tried to film real martial arts moves, they found it looked too quick and indistinct on film. They had to slow all the moves down in order to convince the audience they were seeing real combat. The movements on film were more convincing, but not what happens in the real world.
Bouncing Zabaglione Bros. said:It depends. When you are talking about movies or animation, sometimes you have to use some artistic licence to create a movement that convinces the audience, even if it's not completely correct. ...
I place my bets on Ruby... She should easily be able to kick Dawn or Nalu's ass. Sorry for sinking the thread a little more but I couldn't resist.SiliconAbyss said:LOL well yea sure why not, ATi and nVidia chicks mudd wrestling. Now that is a worthwhile project.
Yes this thread can sink lower.