A .65 micron process doesnt help at all, smaller transitors ... but you have more of them, with more leakage (even with SOI) and a higher clock.
Good point. I still don't imagine "Cell" to be catching fire.
A .65 micron process doesnt help at all, smaller transitors ... but you have more of them, with more leakage (even with SOI) and a higher clock.
Regarding an earlier post, I believe the 90W G5 rating was actually for a dually system. I could be wrong though.
Fafalada said:The thing with DM though, is that he somehow manages to sound derogatory when using the said acronyms... :?
I'm not saying that this isn't better . Although that remains to be seen. But I am saying its been done before. But at some point heat will become a problem. Btw the mobile gpus do features like that already quite well actually.Panajev2001a said:JVD, this goes beyond thermal clocking of Pentium 4: I doubt that in the actual Pentium 4 that if the SSE units are not used and the FPU is not used the CPU turns them off ( on a cycle basis ), something similar could happen in their mobile chips, but not too efficiently.
Ar you tell me that when the SSE unit executes a serial instuction that the other parallel execution units are shut off ?
There is a way to do things better and to have great performance: look at the Banias, not even designed by the American guys at Intel U.S.A. and it is a performer AND a chip with very LOW power consumtpion.
Also who said that leakage with STI's 45-65 nm processes will be as bad as it was for several 90 nm processes: they are developing the new manufacturing processes with CELL in mind afterall ) and they are investing quite a lot of money in this area as well ).
Peltier pyramid
If you have an 86 watt cpu you need double that for a peltier to cool it. But on the flip side the hot side of the peltier would be twice as hot as the cpu was to begin with. So you'd need an even better heatsink /fan or waterblock / radatior to cool the backside of the peliter. That is why its only used in very high end water pcs.PC-Engine said:Peltier pyramid
Are there any industrial level computing environments that use Petier type cooling? AFAIK there has only been air and water cooling so there's probably a valid reason why Peltier's have always been nonexistent.
Exactly. The CELL processor described in Suzuoki patent application presumes four CELL cores running at 4 Ghz, which is impractical for consoles. A server chip might do it with exotic cooling scheme, but a console chip??? Forget it. What you saw in that patent application is not the EE3, but certain unnamed high-performance server chip intended for Sony's high-performance graphics server/workstation business. The EE3 will be much more humble.I don't expect the PS3 CPU (BE) to do better than CPUs do now in clockspeed. Probably <2Ghz for the CPU and around 1Ghz for the GPU.
Eventually, SCEI might need to permanantly cap the EE3 clockrate to limit the power consumption to 50 watts or less just to prevent the melt-down.
The effect will be that the future consoles will be big and heavy, bigger than the Xbox now, so as to guard against overheat and to fit big HSFs. Clock speeds will be very modest, as much as 2/3 or 1/2 of the fastest CPUs and GPUs available. I don't expect the PS3 CPU (BE) to do better than CPUs do now in clockspeed. Probably <2Ghz for the CPU and around 1Ghz for the GPU.
What you saw in that patent application is not the EE3, but certain unnamed high-performance server chip intended for Sony's high-performance graphics server/workstation business.