It's not conclusive but to me, from this capture and from the GT comparison video, it seems that the 360 has farther distances especially when from the helicopter.
"Seems" is a good word when it comes to comparisons on this game.
It's not conclusive but to me, from this capture and from the GT comparison video, it seems that the 360 has farther distances especially when from the helicopter.
That would be kind of strange, wouldn't it?
Don't they quickly get replaced? The 360 is farther away and is showing more detail (not just the highlighted part, but trees as well). The PS3 is closer and is showing nothing until you get even closer. In the video, there's no original item that disappears then reappears seconds later, it just pops up on the PS3 version later as you get closer, while it's always visible on the 360 side.
You may be looking for things that are not thereIt's not conclusive but to me, from this capture and from the GT comparison video, it seems that the 360 has farther distances especially when from the helicopter.
I have seen much larger explosions than that on 360 so I'd say that is not "The" type of explosion on either console.
Don't think this has been discussed here much, but it looks like the draw distance on the 360 is higher as well?
interesting explosion comparaison, seem really better on PS3. i'm surprised
http://i5.photobucket.com/albums/y180/nchoudhury/ExplosionComp.jpg
http://i5.photobucket.com/albums/y180/nchoudhury/PS3Explosions.jpg
http://i5.photobucket.com/albums/y180/nchoudhury/XboxExplosions.jpg
apparently the TV quality in the game is also better in the PS3 version (Bluray capacity probably)
yeah the buildings in the distance look much clearer on 360.
The bigger explosions may be partly to do with them being much closer on the PS3 side of the comparison.
it's really not about the size.It's the richness.
Any shots where the helicopters are at the same height (and moving forward at the same velocity)? Without knowing how the games' LOD systems work, those seem like pretty large potential variables.Don't think this has been discussed here much, but it looks like the draw distance on the 360 is higher as well?
By "richness" I imagine _phil_ means intensity and duration (maybe the PS3 car had a full tank ;P), but, again, the two explosions are shot at different distances and seem (there's that word again) to be taken at different times after impact.Could you elaborate on "richness"??
interesting explosion comparaison, seem really better on PS3. i'm surprised
http://i5.photobucket.com/albums/y180/nchoudhury/ExplosionComp.jpg
http://i5.photobucket.com/albums/y180/nchoudhury/PS3Explosions.jpg
http://i5.photobucket.com/albums/y180/nchoudhury/XboxExplosions.jpg
apparently the TV quality in the game is also better in the PS3 version (Bluray capacity probably)
Explosions are the same between versions. Watch the comparison video posted earlier:it's really not about the size.It's the richness.