Sure, so here's a clue as to how much the spu's are being used.
That comparison of yours could work on every single published PS3 game, of a comparable genre or otherwise SPU utilization does vary greatly from one title to another, and I don't think it's fair to look at archaic graphics and be thankful games don't look that bad. All console tech is basically outdated after all at this point, and early PS3 games.. even Uncharted 1 was reportedly being pushed largely by RSX. Certainly leagues ahead of anything from 2005.
Anyway, Graham made a good point so I'm just gonna stop here until concrete information is known.
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