iceberg187
Regular
Ok, correct me then, I'm all ear:smile:
I'm not saying it's 100% fact. I'm just saying that, it is possible that, the lack of standard HDD in the 360 and the limited DVD format could cause the delay, because the developer might have to take their time to work around those limitation. I'm not bashing the 360, I'm just stating the possibilities
Open world games are one of the ones that are easiest to fit on a disc. The HDD might be an issue, but disc size isn't. GTA:SA last gen game data was 1.5GB, and audio brought the final total to 2.86GB on the Xbox. This generation, Microsoft has even better compression for audio.