Press release doesn't say & I didn't have any luck finding it elsewhere. Hopefully there is one close to me, but I have a feeling Dallas or Kansas City would be the closest locations for me.
Tommy McClain
I suppose sony and Nintendo's response would be,I think it would be a bold move if MS were to put in LARGE letters on the X360 Kinect Bundle...
NO EXTRA CONTROLLERS REQUIRED FOR MULTIPLAYER.
Maybe even in caps like that.
I suppose sony and Nintendo's response would be,
"CAN DO MULTIPLAYER WITH MORE THAN JUST 2 PEOPLE." Given the nature of Kinect's target, people who'll be ahppy to stand to play their party games, I feel that's probably its biggest limitation at the moment. Has anyone seen figures for Wii use and 3+ player gaming? Is it actually an issue, or is >2 player gaming too niche to worry about?
That's my thinking too. As I understand it, Wii is broken out when people come round and everyone has a go, so the size of the group playing the console could be anything. My question is when a group come together and are looking to console-game, are they generally playing 2 player games and taking turns, or do they prefer more players? *IF* the latter, Kinect won't have the same party appeal, but if people are happy spectating and taking turns, then 2 player won't be a concern.Family size is not a fully accurate representation of what's important for this target market, as for 'Party' games, you generally don't limit yourself to your 'core' family. There's going to be friends over, relatives, etc.
That's my thinking too. As I understand it, Wii is broken out when people come round and everyone has a go, so the size of the group playing the console could be anything. My question is when a group come together and are looking to console-game, are they generally playing 2 player games and taking turns, or do they prefer more players? *IF* the latter, Kinect won't have the same party appeal, but if people are happy spectating and taking turns, then 2 player won't be a concern.
Kind of comical when you remember how important having rumble was for MS back thenKinect cheerleader Kudo Tsunoda has said it's "almost laughable the way people hold on to rumble as the holy grail of haptic feedback"
It'll depend on the game. Anything that has a 'board game' function/appeal, will be more popular with 4 players at once. Buzz came with four controllers for instance, and almost always when we play that they're all in use. But a dance game benefits greatly from some people being able to rest and watch the others.
for 4 players on move your looking at $230 ish correct ? We also know that some games wont be possible because the bluetooth in the ps3 is limited to 8 devices , one of them being the ps3. So you can have up to 7 controllers / head sets being used. So games that require two remotes or a want plus the nav unit wont be possible with more than 3 players.
Yeah... my gut feel is: for party and casual games, 1-4 Move controller should suffice. The subcontroller should be for core gaming only.
Does the subcontroller have any built-in sensor ? If not, how does it do the cycling motion like in Wii Sports Resort ?
for 4 players on move your looking at $230 ish correct ? We also know that some games wont be possible because the bluetooth in the ps3 is limited to 8 devices , one of them being the ps3. So you can have up to 7 controllers / head sets being used. So games that require two remotes or a want plus the nav unit wont be possible with more than 3 players.
how the heck do you come up with $230 for 4 players? A 4 player game will only require 1 move controller per person.
$50 per move controller is $200 correct for 4 people ? Plus eye toy is $30. So $230